Current version:PlayStation Vita
Toukiden - The Age of Demons

Toukiden - The Age of Demons

Toukiden - The Age of Demons is a PlayStation Vita role-playing game released in 2013 developed by Koei Tecmo Games. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
7.8 / 10
View review
My list

Reading your list from this browser…

About this game

Toukiden - The Age of Demons is a PlayStation Vita role-playing game centered on combat encounters, area and route exploration, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation Vita

Purification and Mitama distinguish the hunts, with repetitive missions and awkward friend-lobby discovery.

The original Vita release of Toukiden gives hunting a clear tactical wrinkle through purification. Stopping to collect severed parts leaves the player exposed, while Mitama powers require attention to limited uses and cooldowns. Capable AI companions help make a complete party possible in solo play. Combat, gathering and crafting create an engaging progression loop, and new spirits offer variety, but repetitive assignments eventually reduce the sense of discovery. Detailed characters and demons, supported by effective voices, are more consistently appealing than the environments. The European launch-period test also found that searches sometimes failed to reveal a friend’s existing room. That obstructs planned cooperation without proving that every online session is unstable. It suits patient equipment collectors and large-monster hunters more than players seeking constantly changing missions. Kiwami’s expanded content is excluded.

Strengths

  • Purification and power timing require choices
  • AI companions support solo hunts

Weaknesses

  • Mission content becomes repetitive
  • Documented friend-lobby discovery problems

Who it is for: Action players who enjoy collecting gear and repeatedly tackling large enemies.

Play notes: Historical original Vita scope; excludes PSP performance, Kiwami additions and current online guarantees.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Collecting remains appealing, but repeated missions weaken long-session variety.

Reviewed7.3 / 10Not provided
Dimension

Purification risk and Mitama management give hunts meaningful tactical choices.

Reviewed8.2 / 10Not provided
Dimension

Characters and demons are appealing, with less consistent environmental richness.

Reviewed8.0 / 10Not provided
Dimension

Basic communication works, but discovering a friend’s lobby is unreliable.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Release date
2013
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyStory-drivenExploration3D GraphicsMain Story 20–50 HoursWarFantasyLong-term ProgressionThird PersonTurn-based CombatReal-time CombatLevel Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayerCo-op
Perspectives
Third person

Release editions

Sources

Not provided