The Price Is Right Decades
The Price Is Right Decades is a Xbox 360 specialized game released in 2011 developed by Ludia. It centers on theme-specific rule learning, controller interaction, and staged objectives, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.4 / 10
About this game
The Price Is Right Decades is a Xbox 360 specialized game centered on theme-specific rule learning, controller interaction, and staged objectives. Content unfolds through exercises, tasks, or staged objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface, theme, and feedback establish the work's identity, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that an unusual genre fit, input method, explanation style, and language can hinder understanding. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A lovingly historical game-show package is hobbled by fixed bids and poor Kinect input.
The Xbox 360 The Price Is Right: Decades is most compelling as an interactive tour of American television history. Its single-player years appear as VHS tapes, with sets, logos, prize footage and prices changing to match the period. Familiar activities such as Plinko and the big wheel sit among more than forty distinct pricing games. Actual products from earlier decades give guesses more flavour than generic digital props. The format is particularly enjoyable with people who remember the show or want to argue over old prices together. Contestants' Row does not permit a freely chosen bid, only one of four amounts. Historical values can already be difficult to judge, and the computer contestants can feel uncannily accurate. Rounds move slowly, making a loss and restart more frustrating than a quick television question should be. The Xbox 360 release works with a normal controller, so Kinect is optional rather than required, but the direct review finds gesture control especially poor. Period sets are carefully evoked; modern avatars clash with them, and the best-known hosts are confined to unlockable clips rather than hosting each live round. This is a score for the 2011 North American disc's offline game-show experience, not another Price Is Right release or an assumption of newer-console compatibility. Fans sharing the nostalgia with friends will gain the most from it.
Strengths
- Actual historical prizes and sets give the years identity
- Many pricing activities fit occasional short sessions
- Human company makes old-price guesses more entertaining
Weaknesses
- Four fixed bid choices and harsh AI weaken fairness
- Slow rounds make losses and retries tiresome
- Kinect inputs frustrate; famous hosts are not live presenters
Who it is for: Fans of the US television show who enjoy comparing period prices with friends rather than chasing a brisk solo quiz.
Play notes: The North American Xbox 360 game works with a standard pad; Kinect is optional and poorly implemented. New-console compatibility is not assumed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Many era-specific pricing games add breadth, but drawn-out rounds and retries sap solo momentum. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Historical bids can be fun, but fixed choices and harsh AI blunt contestant agency. | Reviewed | 6.0 / 10 | Not provided |
| Dimension Era-specific sets and real prize footage shine, despite modern avatars and absent live hosts. | Reviewed | 7.4 / 10 | Not provided |
| Dimension The pad remains viable, but poor Kinect response and long retries make this version cumbersome. | Reviewed | 5.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ludia
- Release date
- 2011
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Party · Primary genre
- Tags
- Puzzle Solving3D GraphicsShort SessionsPick-up and PlaySolo-friendlyReplayableSlow BurnLow Entry BarrierMain Story Under 10 HoursFixed Camera
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- First personThird person
Release editions
- Xbox 360Worldwide2011
Game gallery
Sources
Not provided