Current version:Nintendo Switch
The Long Dark

The Long Dark

Search a frozen wilderness for food and equipment while balancing cold, hunger, thirst and fatigue; every action consumes calories, making the cost of obtaining supplies part of survival.

AI score · out of 10
7.8 / 10
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About this game

Explore the wilderness and search for the food and equipment needed to stay alive. Hunger, thirst, fatigue and cold require attention, and actions consume calories. Gathering another useful item therefore sits alongside the need to preserve the resources that let you obtain it. Changing weather and time of day form part of the environment you must navigate. Survival Mode leaves you to pursue survival in a free-form sandbox without an authored narrative progression. WINTERMUTE offers a different structure, following Will Mackenzie and Astrid Greenwood after their plane crashes on Great Bear Island. Both modes belong to the base game; Tales from the Far Territory is a separately sold expansion.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Nintendo Switch

Best aligned with players who enjoy making ordinary survival decisions consequential.

The calorie cost of actions could turn supply gathering into a meaningful judgment about needs and expenditure. The contrast between an open survival sandbox and WINTERMUTE's story structure lets players choose between self-directed survival and a narrative framework.

Strengths

  • Interdependent needs and action costs could make even a supply search worth planning.
  • Separate sandbox and story structures accommodate different preferences for direction.

Weaknesses

  • Survival Mode's lack of authored narrative progression may feel aimless if story objectives are your main motivation.

Who it is for: Players who like weighing resources against immediate needs and deciding their own priorities in a wilderness setting.

Play notes: Tales from the Far Territory is separate expansion content, rather than part of the base-game coverage here.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The sandbox asks you to supply your own survival goals, whereas WINTERMUTE provides a story framework; their appeal depends on how much direction you want.

Reviewed7.5 / 10Not provided
Dimension

Spending calories to obtain supplies creates a tradeoff that could reward attention to current needs rather than indiscriminate collecting.

Reviewed8.0 / 10Not provided
Dimension

Changing weather and daylight could connect the wilderness setting to the practical pressure of managing cold and supplies.

Reviewed8.4 / 10Not provided
Dimension

Status arrows could help prioritize urgent needs by showing their direction and rate of change.

Reviewed7.2 / 10Not provided

Review sources

Not provided

Core information

Release date
Sep 17, 2020
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingThird PersonStory-drivenLinear Levels3D GraphicsSlow BurnSolo-friendlyMain Story 10–20 HoursInvestigationExploration
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
First person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com