Tales of Xillia 2
Tales of Xillia 2 is a PlayStation 3 role-playing game released in 2012 developed by Bandai Namco Entertainment. It centers on area and route exploration, area exploration, and combat and party setup, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.6 / 10
About this game
Tales of Xillia 2 is a PlayStation 3 role-playing game centered on area and route exploration, area exploration, and combat and party setup. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Tales is a fantasy RPG series that combines journeys with memorable companions and action-based party battles. Explore towns and landscapes, then use attacks, spells and special techniques to fight alongside your team. Different entries introduce new worlds and combat systems, keeping both the party’s relationships and its teamwork at the center.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Tales of Xillia 2 on PS3 offers deep linked combat, but compulsory debt gates repeatedly undermine narrative flow, making strengths and burdens equally distinct.
Tales of Xillia 2 on PS3 offers deep linked combat, but compulsory debt gates repeatedly undermine narrative flow, making strengths and burdens equally distinct. AC/TP-limited combos, weapon switching and partner links create substantial experimentation, while elemental extractors make character growth more deliberate than routine grinding. Debt repayments force recurring hunts and deliveries between chapters, interrupting momentum despite rewarding character episodes and postgame challenges beyond those gates. Returning characters and a touching ending build emotional continuity, although familiarity with the first game's relationships matters considerably for equivalent investment. PS3 linked-to-mystic triggers and L1-plus-X partner selection remove some activation detours, but buttons, gauges and combinations still demand deliberate learning. Frozen year is 2012; western 2014 PS3 evidence supports mechanics, not Japanese-edition English voices or localisation parity.
Strengths
- Combos and growth choices offer substantial experimentation instead of routine menu repetition.
- Continuity supports emotional investment but assumes familiarity with the original cast.
Weaknesses
- Debt repayments force recurring hunts and deliveries between chapters, interrupting momentum despite rewarding character episodes and postgame challenges beyond those gates.
- PS3 linked-to-mystic triggers and L1-plus-X partner selection remove some activation detours, but buttons, gauges and combinations still demand deliberate learning.
Who it is for: Fans of the first game who enjoy combos and character episodes and tolerate debt grinding.
Play notes: Frozen year is 2012; western 2014 PS3 evidence supports mechanics, not Japanese-edition English voices or localisation parity.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Debt repayments force recurring hunts and deliveries between chapters, interrupting momentum despite rewarding character episodes and postgame challenges beyond those gates. | Reviewed | 5.8 / 10 | Not provided |
| Dimension AC/TP-limited combos, weapon switching and partner links create substantial experimentation, while elemental extractors make character growth more deliberate than routine grinding. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Returning characters and a touching ending build emotional continuity, although familiarity with the first game's relationships matters considerably for equivalent investment. | Reviewed | 7.8 / 10 | Not provided |
| Dimension PS3 linked-to-mystic triggers and L1-plus-X partner selection remove some activation detours, but buttons, gauges and combinations still demand deliberate learning. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bandai Namco
- Publisher
- Bandai Namco
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Solo-friendlyMain Story 20–50 HoursLevel ProgressionFantasyStory-driven3D GraphicsExplorationTurn-based CombatLong-term ProgressionThird Person
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opSingle player
- Perspectives
- Third personSide view
Release editions
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided