Current version:Wii U
Skylanders - Imaginators

Skylanders - Imaginators

Skylanders - Imaginators is a Wii U action game released in 2016 developed by Toys for Bob. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.

AI score · out of 10
6.3 / 10
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About this game

Skylanders - Imaginators is a Wii U action game centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.

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Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.3 / 10Wii U

Joyful character creation hampered by the Wii U build.

Skylanders Imaginators' Wii U edition retains the series' accessible action-platforming, but its strongest reason to return is making a hero through a Creation Crystal. Body parts, powers, voice and personality details can be combined into a character that feels personally owned. Earlier Skylanders figures remain playable, so an existing collection still has value. The adventure itself is less exciting: the Wii U review describes a brisk ten-stage main path and a more guided flow than the previous entry. Ten Sensei realms and other areas expand the map only if the corresponding physical toys are owned, a major qualification for any content count. Platform-specific shortcomings are equally important. Nintendo World Report found muddy graphics, recurring hitches, long loads and a sluggish character editor on Wii U. Those interruptions hurt both ordinary exploration and the release's signature new feature. Humorous encounters and reliable basic combat remain, but this is a technically compromised way to enjoy them. No performance judgment is borrowed from other consoles.

Strengths

  • Excellent character creation.
  • Older figures retain use.

Weaknesses

  • Wii U hitches and long loading.
  • Extra realms require more toys.

Who it is for: Wii U families already invested in Skylanders figures.

Play notes: A compatible portal and toys are required; online status is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Ten main stages are brisk; extra realms depend on figures and the adventure feels routine.

Reviewed6.1 / 10Not provided
Dimension

Dependable action is revitalized by a deep custom-character tool.

Reviewed7.2 / 10Not provided
Dimension

Goofy personality remains, while muddy Wii U visuals dull the fantasy.

Reviewed6.1 / 10Not provided
Dimension

Wii U hitches and long loads disrupt combat and even character creation.

Reviewed4.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Toys for Bob
Publisher
Activision
Release date
2016
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Real-time CombatMain Story Under 10 HoursThird PersonFast-pacedLinear LevelsDodge3D GraphicsSolo-friendlyPlatformingReplayable
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Co-opSingle player
Perspectives
Third person

Release editions

Sources

Not provided