Current version:PlayStation 5
Silver Pines — Official cover artwork

Silver Pines

A private investigator searches a forgotten town, deciding when to fight, what to carry and which locked routes his tools can open.

AI score · out of 10
7.89 / 10
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About this game

Red Walker arrives in Silver Pines on the trail of missing musician Eddie Velvet. The investigation leads through locked buildings and hidden paths, where clues and supplies share space with the town’s horrors. Fighting a creature and avoiding it are both ways to continue the search. Tools and weapons change which parts of the town can be reached. Carrying something useful for one obstacle also means considering the resources available for the next encounter. Revisiting a route with new equipment connects the detective story to the gradual opening of a2D map.

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AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

GameNavo evidence-led AI editorial review

7.89 / 10PlayStation 5

Silver Pines

A distinctive horror journey whose detours sometimes weaken its tension.

Silver Pines builds its appeal around the discomfort of moving through an unfamiliar place with limited resources. Avoiding an ordinary enemy can be a sensible decision, and finding a tool matters because it changes which routes become available. That connection gives exploration a practical purpose beyond collecting another object. The distinctive lighting and illustrated environments also help locations remain memorable, supporting the uncertainty of the journey. Its structure becomes less persuasive when returning through known areas offers little discovery, particularly during the later search for several objects. At those points, the act of navigating can outlast the tension that originally justified it. This remains an appealing choice for players who enjoy resource decisions and a strong visual identity, provided they accept deliberate movement and some repetitive searching.

Strengths

  • Memorable visual identity and purposeful tool-gated exploration.

Weaknesses

  • Later searches and backtracking can dilute tension.

Who it is for: Patient horror fans who enjoy exploration and resource choices.

Play notes: PS5 judgment uses an October6 review with undisclosed model and patch. Movement usability was observed; frame-rate, loading and current-patch stability were not measured in this source.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Content and pacing: map progress is compelling, but long searches thin the narrative momentum.

Reviewed7.2 / 100.25
Dimension

Core experience: tools make revisiting the town purposeful, with combat and avoidance as viable choices.

Reviewed8.0 / 100.4
Dimension

Presentation: graphic-novel contrast and lighting give investigation a strong visual identity.

Reviewed8.8 / 100.2
Dimension

Technical usability: deliberate movement is coherent with enemy timing, although acclimatisation is required; measured performance remains unspecified.

Reviewed7.5 / 100.15

Review sources

Not provided

Core information

Developer
Not provided
Publisher
Not provided
Release date
Oct 8, 2026
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
United States
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Categories
Not provided
Tags
Not provided
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • store.playstation.comSource revision: 1
  • www.nintendo.com