Rise of the Argonauts
Rise of the Argonauts is a PlayStation 3 role-playing game released in 2008 developed by Liquid Entertainment. It centers on combat encounters, area and route exploration, and area exploration, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.2 / 10
About this game
Rise of the Argonauts is a PlayStation 3 role-playing game centered on combat encounters, area and route exploration, and area exploration. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Promising mythic combat repeatedly interrupted by errands and PS3 technical faults.
Rise of the Argonauts casts the player as Jason on a search for the Golden Fleece. Sword, spear and mace can be switched during a fight, while a shield, companions and powers earned through the gods add useful choices. The mythological premise and character progression promise a satisfying action RPG, and individual battles sometimes deliver it. Much more of the journey is spent crossing spaces, finding the next person to talk to and completing small errands. Combat arrives too rarely to let its systems carry the adventure, and ordinary foes seldom require their full use. Stiff animation and inconsistent voice and sound work also lessen the force of important scenes. The period PlayStation 3 review reports a mandatory installation, yet frequent loads, stutter, texture pop-in and missing dialogue audio still interrupted play. Those observations belong to the reviewed build; this assessment does not claim that an unverified later patch behaves identically. Players who value a Greek-mythology premise and can accept long stretches between fights may find worthwhile moments. Anyone expecting an uninterrupted, technically polished action campaign will encounter too much friction.
Strengths
- Three weapons, shield use and god powers offer satisfying combat choices.
- Jason's Golden Fleece quest supplies a distinctive adventure premise.
Weaknesses
- Extended errands and travel leave the strongest combat loop underused.
- The reviewed PS3 build loads often and exhibits stutter and dialogue faults despite installation.
Who it is for: Greek-mythology fans willing to tolerate a slow action-RPG and rough period console presentation.
Play notes: Technical findings describe period PS3 reviews, not a verified current-patch test.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Mythic errands give the journey direction, but repeated walking and sparse fights leave the best mechanics underused. | Reviewed | 5.7 / 10 | Not provided |
| Dimension Fast weapon switching and god abilities make combat enjoyable, but ordinary enemies rarely force full use of the system. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The Golden Fleece premise remains appealing, but stiff animation and uneven voice and sound work weaken dramatic moments. | Reviewed | 6.2 / 10 | Not provided |
| Dimension The reviewed PS3 build required installation yet still suffered frequent loads, stutter and dialogue faults; later patch status is unverified. | Reviewed | 4.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Liquid
- Publisher
- Codemasters
- Release date
- 2008
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Long-term ProgressionWarStory-drivenLevel ProgressionSolo-friendlyReal-time Combat3D GraphicsMain Story 20–50 HoursExplorationThird PersonFantasyTurn-based Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2008
- PlayStation 3Worldwide2008
Game gallery
Sources
Not provided