Current version:PlayStation 2
Pro Evolution Soccer 2014

Pro Evolution Soccer 2014

Pro Evolution Soccer 2014 is a PlayStation 2 simulation game released in 2013 developed by Konami. It centers on competitive sport controls, state management, and system learning, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
6.4 / 10
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About this game

Pro Evolution Soccer 2014 is a PlayStation 2 simulation game centered on competitive sport controls, state management, and system learning. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Pro Evolution Soccer is Konami’s football-game lineage, also known as Winning Eleven in Japan and later continued as eFootball. Its matches emphasize passing, movement and creating space, while modes such as Master League connect individual games to the longer task of building a team.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.4 / 10PlayStation 2

The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems.

Pro Evolution Soccer 2014 on PlayStation 2 is the old-console branch of the annual football series. The familiar passing, shooting and competition framework still offers a workable match for players keeping that hardware in service. Crucially, it should not be judged as though it contains the Fox Engine and associated HD-platform systems introduced elsewhere in the 2014 line. The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems. Teams and competitions sustain repeat play, though the annual-update character limits novelty. Older-console visuals and incomplete licences narrow the atmosphere, even as matches remain recognisable. Familiar controls help accessibility; this is the legacy-engine PS2 release, not the Fox Engine version. That distinction changes both the praise and the criticism. Familiarity makes the PS2 release easy to settle into, while a season update on the established foundation offers less novelty to owners of nearby entries. Contemporary platform-specific commentary points to a presentation and licensing situation constrained by the ageing machine. Matches can still generate their own drama, but they do not acquire the graphical detail or new mechanics described in PS3 and PC reviews. The score is for the PS2 disc alone, based on PS2-directed accounts; any precise comparison of frame rates or online service behaviour is outside the evidence used here.

Strengths

  • Serviceable established match play
  • Accessible familiar structure

Weaknesses

  • Limited innovation
  • Dated visuals and licensing gaps

Who it is for: PS2 football players wanting a later-season roster.

Play notes: Fox Engine and TrueBall claims from HD releases are excluded; PS2 technical evidence is limited.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Teams and competitions sustain repeat play, though the annual-update character limits novelty.

Reviewed6.2 / 10Not provided
Dimension

The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems.

Reviewed6.7 / 10Not provided
Dimension

Older-console visuals and incomplete licences narrow the atmosphere, even as matches remain recognisable.

Reviewed5.9 / 10Not provided
Dimension

Familiar controls help accessibility; this is the legacy-engine PS2 release, not the Fox Engine version.

Reviewed6.5 / 10Not provided

Review sources

Not provided

Core information

Developer
Konami
Publisher
Konami
Release date
2013
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsReplayableSolo-friendlyFast-pacedPick-up and PlayThird PersonPlayer versus PlayerSports-based PlayTop-downShort Sessions
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Top-downThird person

Release editions

Sources

Not provided