Pro Evolution Soccer 2014
Pro Evolution Soccer 2014 is a PlayStation 2 simulation game released in 2013 developed by Konami. It centers on competitive sport controls, state management, and system learning, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 6.4 / 10
About this game
Pro Evolution Soccer 2014 is a PlayStation 2 simulation game centered on competitive sport controls, state management, and system learning. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Pro Evolution Soccer is Konami’s football-game lineage, also known as Winning Eleven in Japan and later continued as eFootball. Its matches emphasize passing, movement and creating space, while modes such as Master League connect individual games to the longer task of building a team.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems.
Pro Evolution Soccer 2014 on PlayStation 2 is the old-console branch of the annual football series. The familiar passing, shooting and competition framework still offers a workable match for players keeping that hardware in service. Crucially, it should not be judged as though it contains the Fox Engine and associated HD-platform systems introduced elsewhere in the 2014 line. The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems. Teams and competitions sustain repeat play, though the annual-update character limits novelty. Older-console visuals and incomplete licences narrow the atmosphere, even as matches remain recognisable. Familiar controls help accessibility; this is the legacy-engine PS2 release, not the Fox Engine version. That distinction changes both the praise and the criticism. Familiarity makes the PS2 release easy to settle into, while a season update on the established foundation offers less novelty to owners of nearby entries. Contemporary platform-specific commentary points to a presentation and licensing situation constrained by the ageing machine. Matches can still generate their own drama, but they do not acquire the graphical detail or new mechanics described in PS3 and PC reviews. The score is for the PS2 disc alone, based on PS2-directed accounts; any precise comparison of frame rates or online service behaviour is outside the evidence used here.
Strengths
- Serviceable established match play
- Accessible familiar structure
Weaknesses
- Limited innovation
- Dated visuals and licensing gaps
Who it is for: PS2 football players wanting a later-season roster.
Play notes: Fox Engine and TrueBall claims from HD releases are excluded; PS2 technical evidence is limited.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Teams and competitions sustain repeat play, though the annual-update character limits novelty. | Reviewed | 6.2 / 10 | Not provided |
| Dimension The established PS2 match flow remains enjoyable, without inheriting the HD edition's new physics systems. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Older-console visuals and incomplete licences narrow the atmosphere, even as matches remain recognisable. | Reviewed | 5.9 / 10 | Not provided |
| Dimension Familiar controls help accessibility; this is the legacy-engine PS2 release, not the Fox Engine version. | Reviewed | 6.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Konami
- Publisher
- Konami
- Release date
- 2013
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- 3D GraphicsReplayableSolo-friendlyFast-pacedPick-up and PlayThird PersonPlayer versus PlayerSports-based PlayTop-downShort Sessions
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Top-downThird person
Release editions
- PlayStation 2Worldwide2013
Game gallery
Sources
Not provided