Mount & Blade 2: Bannerlord
Mount & Blade 2: Bannerlord is a PlayStation 5 adventure game developed by TaleWorlds Entertainment. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 8.2 / 10
About this game
Mount & Blade 2: Bannerlord is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and story, case, or mission progress. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Mount & Blade lets you make a living, gather followers and pursue power in a medieval sandbox. Travel and army management lead directly into battles where you issue orders and fight among your soldiers, connecting personal combat with the fate of your warband.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Compelling battles and sandbox growth meet rough administration.
Directional fighting and army orders combine personal execution with command decisions. Good equipment does not remove the danger of being surrounded, giving large battles a useful tension between individual skill and collective positioning. Trade, mercenary work and clan growth create a convincing rise toward territorial power. Some management systems are shallow, and lasting motivation depends on setting personal goals rather than expecting a tightly scripted campaign. Crowded sieges and changing political borders create memorable situations. Visual roughness is apparent, yet the sense of place comes largely from consequences and battlefield scale rather than polished cinematic direction. The PS5 test finds controller combat effective but information menus cumbersome. Limited onboarding and inventory friction make administration harder to learn than fighting, weakening the convenience of an otherwise ambitious console conversion.
Strengths
- Personal combat interacts with army command.
Weaknesses
- Management depth and information clarity are uneven.
Who it is for: Medieval sandbox players who enjoy setting their own goals.
Play notes: Based on the dated target-platform build; later patches and expansions are not automatically included.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Trade, mercenary work and clan growth create a convincing rise toward territorial power. Some management systems are shallow, and lasting motivation depends on setting personal goals rather than expecting a tightly scripted campaign. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Directional fighting and army orders combine personal execution with command decisions. Good equipment does not remove the danger of being surrounded, giving large battles a useful tension between individual skill and collective positioning. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Crowded sieges and changing political borders create memorable situations. Visual roughness is apparent, yet the sense of place comes largely from consequences and battlefield scale rather than polished cinematic direction. | Reviewed | 8.0 / 10 | Not provided |
| Dimension The PS5 test finds controller combat effective but information menus cumbersome. Limited onboarding and inventory friction make administration harder to learn than fighting, weakening the convenience of an otherwise ambitious console conversion. | Reviewed | 6.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- TaleWorlds
- Publisher
- TaleWorlds
- Release date
- Oct 25, 2022
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Tags
- Main Story 10–20 HoursReal-time CombatThird PersonLinear LevelsSolo-friendlyInvestigationPuzzle SolvingExplorationStory-driven3D GraphicsSlow BurnWar
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- First personThird person
Release editions
- Windows PCWorldwideOct 25, 2022
- PlayStation 5WorldwideOct 25, 2022
Game gallery
Sources
Not provided