Current version:Nintendo 64
Mahjong Master

Mahjong Master

Mahjong Master is a Nintendo 64 card and board game released in 1996 developed by Konami. It centers on card or board-game rules, local multiplayer or cooperative interaction, and rules interaction, with controls, information, and pacing arranged around the analog stick, directional pad, A/B buttons, C buttons, and Z trigger.

AI score · out of 10
7.2 / 10
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About this game

Mahjong Master is a Nintendo 64 card and board game centered on card or board-game rules, local multiplayer or cooperative interaction, and rules interaction. Matches, decks, or board objectives create a repeatable strategy loop, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Card, board, and state readability determine usability, while 3D scenes, fog, textures, and cartridge audio need to preserve target readability within limited memory and television output. The genre-specific limitation is that rules terminology, opponent pacing, interface design, and text density raise the entry barrier. Platform conditions also include camera control, stick precision, Controller Pak saves, Rumble Pak support, Expansion Pak requirements, and four-player setup can affect original-hardware use. This description covers only this platform release and does not import features from other editions.

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Nintendo 64

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10Nintendo 64

A personable mahjong career requiring rule and Japanese literacy.

Mahjong Master places four-player Japanese mahjong inside a club career, with quick matches alongside leagues and monthly titles. Opponents comment during play, and lively music adds personality to repeated sessions. Prompts indicate opportunities to call discarded tiles, but this is not solitaire tile matching: rules, character tiles and Japanese menus still require learning. Story mode also lacks the advice option. Full completion demands promotion across years and victories in all twelve monthly events, a clear but lengthy goal. Free matches and quizzes offer lighter alternatives. Consistent cursor and confirm controls, automatic sorting and adjustable speech or animation ease operation. Saving needs Controller Pak space. It best suits knowledgeable players interested in a solo career.

Strengths

  • Leagues, monthly titles and free matches provide varied session goals.
  • Call prompts, sorting and adjustable presentation reduce friction.

Weaknesses

  • Japanese text and rule knowledge create an entry barrier.
  • Full career completion requires a lengthy multi-year commitment.

Who it is for: Japanese-literate mahjong players interested in a solo competitive career.

Play notes: This is Japanese mahjong, not tile matching. Prepare Controller Pak space; speech and animation can be adjusted, but story mode lacks advice.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Leagues and monthly titles sustain a career, while free matches and quizzes offer shorter alternatives.

Reviewed7.0 / 10Not provided
Dimension

Call prompts clarify available actions, but enjoyment still depends on understanding Japanese mahjong.

Reviewed7.4 / 10Not provided
Dimension

Music and opponent comments personalize the table, with presentation centered on ordinary match play.

Reviewed6.8 / 10Not provided
Dimension

Clear cursor and confirm/cancel controls help, but Controller Pak space and Japanese menu literacy are needed.

Reviewed7.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Konami
Publisher
Konami
Release date
1996
Platforms
Nintendo 64
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus PlayerTop-downTurn-based TacticsSolo-friendlyCard PlayBoard and Tabletop PlaySlow Burn
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

Not provided