LOTR BFME 2
The Lord of the Rings: The Battle for Middle-earth II brings Middle-earth strategy to console through base building, hero units, faction armies, and campaign warfare. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.0 / 10
About this game
The Lord of the Rings: The Battle for Middle-earth II brings Middle-earth strategy to console through base building, hero units, faction armies, and campaign warfare. Factions, heroes, units, and base warfare are solid, while radial controls and middle-earth presentation adapt well. Selection, micro, and visibility trail mouse control, and late missions, ai, and performance show strain. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
The Lord of the Rings games offer different ways to enter Tolkien's Middle-earth, from commanding armies to exploring with a character of your own. These adaptations span several genres, turning familiar places into battlefields, shared journeys and homes to rebuild.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The Lord of the Rings: The Battle for Middle-earth II brings Middle-earth strategy to console through base building, hero units, faction armies, and campaign warfare.
Factions, heroes, units, and base warfare are solid, while radial controls and middle-earth presentation adapt well. Selection, micro, and visibility trail mouse control, and late missions, ai, and performance show strain. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Factions, heroes, units, and base warfare are solid; Radial controls and Middle-earth presentation adapt well. Its material limitations are Selection, micro, and visibility trail mouse control; Late missions, AI, and performance show strain. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Factions, heroes, units, and base warfare are solid
- Radial controls and Middle-earth presentation adapt well
Weaknesses
- Selection, micro, and visibility trail mouse control
- Late missions, AI, and performance show strain
Who it is for: Players who value factions, heroes, units, and base warfare are solid and accept this release's limits.
Play notes: Expect selection, micro, and visibility trail mouse control and late missions, ai, and performance show strain.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Radial controls and Middle-earth presentation adapt well; Late missions, AI, and performance show strain. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Factions, heroes, units, and base warfare are solid; Selection, micro, and visibility trail mouse control. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Radial controls and Middle-earth presentation adapt well; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Selection, micro, and visibility trail mouse control. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 2006
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Real-Time Strategy · Primary genre
- Tags
- Story-drivenReal-time StrategyResource ManagementWarReplayable3D GraphicsTop-downFantasy
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2006
Game gallery
Sources
Not provided