Lollipop Chainsaw
Lollipop Chainsaw is a Xbox 360 action game released in 2012 developed by Grasshopper Manufacture. It centers on story, case, or mission progress, enemy and hazard responses, and stage objectives, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.2 / 10
About this game
Lollipop Chainsaw is a Xbox 360 action game centered on story, case, or mission progress, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The original Lollipop Chainsaw stands out through musical comic-zombie style and improving combat, with practical quirks that require tolerance.
The original Lollipop Chainsaw stands out through musical comic-zombie style and improving combat, with practical quirks that require tolerance. Pom-pom strikes, chainsaw multi-kills and musical bosses offer genuine action appeal, although the initial move selection feels restrictive. Seven stages make a brief first run, with purchased moves and difficulty replay refreshing earlier areas after the combat becomes more fluid. Comic halftones, colourful gore and original licensed music establish a strong identity, while abrasive sexual humour may repel some players. Xbox 360 moving-target auto-aim and dash steering are unreliable in required diversions; PS3 loading observations are not transferred here. Covers the 2012 Xbox 360 original with sexual material and insults; RePOP changes and PS3 runtime observations are excluded.
Strengths
- Crowd timing and bosses offer genuine action appeal, though the opening moves initially feel limited.
- Art and music distinguish the absurd zombie tale, while humour can actively repel some players.
Weaknesses
- Seven stages make a brief first run, with purchased moves and difficulty replay refreshing earlier areas after the combat becomes more fluid.
- Xbox 360 moving-target auto-aim and dash steering are unreliable in required diversions; PS3 loading observations are not transferred here.
Who it is for: Action players who enjoy exaggerated gore, musical bosses and score replay.
Play notes: Covers the 2012 Xbox 360 original with sexual material and insults; RePOP changes and PS3 runtime observations are excluded.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Seven stages make a brief first run, with purchased moves and difficulty replay refreshing earlier areas after the combat becomes more fluid. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Pom-pom strikes, chainsaw multi-kills and musical bosses offer genuine action appeal, although the initial move selection feels restrictive. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Comic halftones, colourful gore and original licensed music establish a strong identity, while abrasive sexual humour may repel some players. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Xbox 360 moving-target auto-aim and dash steering are unreliable in required diversions; PS3 loading observations are not transferred here. | Reviewed | 6.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Grasshopper Manufacture
- Release date
- 2012
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- DodgePlatformingFast-pacedReplayableThird PersonHorrorStory-drivenLinear LevelsMain Story Under 10 Hours3D GraphicsSolo-friendlyReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2012
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided