Current version:Original Xbox
King Arthur

King Arthur

King Arthur is a Xbox action game released in 2004 developed by Konami. It centers on combat encounters, area and route exploration, and stage objectives, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
5.8 / 10
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About this game

King Arthur is a Xbox action game centered on combat encounters, area and route exploration, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.8 / 10Original Xbox

Strong film atmosphere cannot sustain repetitive, unforgiving combat.

The original Xbox King Arthur turns the 2004 film into more than twenty stages of hack-and-slash action. Film footage, rain-soaked locations, a purpose-written score, and notably strong Xbox surround sound carry the adaptation’s atmosphere. Combat has much less range. Five playable characters and melee, bow, and horseback attacks seem to promise different approaches, but repeated basic strikes usually do the job and horseback movement feels cumbersome. Two-player cooperation lets a friend take the companion role without fundamentally changing the missions. Later stages combine large enemy groups with a lack of checkpoints or continues inside a stage; a death can require repeating the whole level. The cinematic camera occasionally hides enemies until they are already close. Stable running and effective audio therefore support a movie tie-in whose principal action remains too repetitive for its length. This judgment concerns the original Xbox console release, not a separate mobile game with the same name.

Strengths

  • Cohesive film presentation and effective Xbox surround sound.

Weaknesses

  • Repetitive strikes, no stage checkpoints, and clumsy horseback control.

Who it is for: Fans of the 2004 film who tolerate repetitive combat.

Play notes: Original Xbox only; dying can restart an entire stage.

View scoring basis
DimensionReview stateScoreWeight
Dimension

No mid-stage recovery makes later repetition especially costly.

Reviewed5.1 / 10Not provided
Dimension

Available combat styles rarely demand distinct tactics, and horseback play is clumsy.

Reviewed5.5 / 10Not provided
Dimension

Film scenes, gloomy scenery, and battle music carry the adaptation.

Reviewed7.0 / 10Not provided
Dimension

Stable Xbox play and surround sound are offset by a camera that can conceal threats.

Reviewed6.4 / 10Not provided

Review sources

Not provided

Core information

Developer
Konami
Publisher
Konami
Release date
2004
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyDodgeLinear LevelsFast-pacedReplayablePlatformingMain Story Under 10 HoursReal-time CombatThird PersonExploration3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided