Journey
Journey is a PlayStation 3 adventure game released in 2012 developed by thatgamecompany. It centers on flowing exploration through desert ruins, gliding, calls, and environmental guidance, and wordless temporary online companionship, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 8.9 / 10
About this game
Journey is a PlayStation 3 adventure game centered on flowing exploration through desert ruins, gliding, calls, and environmental guidance, and wordless temporary online companionship. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Excellent PlayStation 3 adventure experience
Journey centers on flowing exploration through desert ruins, gliding, calls, and environmental guidance, and wordless temporary online companionship. Locations, objectives, and clues gradually open the main chapters, giving the release understandable goals and a recognizable play rhythm. It arranges controls and information around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported. Theme, character expression, and environmental clues need to support exploration together, while the main genre limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. The assessment also covers Blu-ray loading, HDD installs, system software, controllers, accessories, performance, and service status for this release. GameNavo judges four dimensions independently before applying fixed weights and excludes press aggregates, user ratings, sales, popularity, source length, media count, and title recognition. Platform merit is recorded only when a concrete hardware use or version implementation supports a small adjustment.
Strengths
- flowing exploration through desert ruins, and gliding, calls, and environmental guidance provide a readable mechanical foundation.
- Progress is divided into understandable stages, tasks, matches, or growth milestones.
- Visual, audio, and interface feedback support the principal rules and state changes.
Weaknesses
- Guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs.
- Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use.
Who it is for: Players who enjoy adventure games, accept PlayStation 3 control and information conventions, and want to judge this release on its own terms.
Play notes: This review covers the PlayStation 3 release without conveniences from emulators, remasters, or other platforms and does not represent a complete playthrough.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Locations, objectives, and clues gradually open the main chapters. This dimension weighs new-goal frequency, the difficulty or progression curve, repetition, and recovery after failure. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Journey builds its main loop around flowing exploration through desert ruins, gliding, calls, and environmental guidance, and wordless temporary online companionship. The score considers whether input feedback, decision space, and system depth continue to support its goals, while accounting for guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Theme, character expression, and environmental clues need to support exploration together, and this platform specifically asks whether HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. Readability and stylistic consistency matter rather than resolution or hardware scale by itself. The recorded 0.2 platform-merit adjustment is tied to this concrete controller, peripheral, media, or version implementation. | Reviewed | 9.8 / 10 | Not provided |
| Dimension Technical usability covers response, camera behavior, loading, saving, controllers, language, video standard, accessories, and service status for this release. Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use; conveniences from emulators or later platforms receive no credit. The recorded 0.2 platform-merit adjustment is tied to this concrete controller, peripheral, media, or version implementation. | Reviewed | 9.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- thatgamecompany
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- ExplorationOnline Co-opReplayableThird Person3D GraphicsMain Story Under 10 HoursStory-drivenLow Entry BarrierSolo-friendlySlow Burn
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opSingle playerMultiplayer
- Perspectives
- Third personSide view
Release editions
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided