Current version:PlayStation 3
James Bond 007: Blood Stone

James Bond 007: Blood Stone

James Bond 007: Blood Stone is a PlayStation 3 shooter game released in 2010 developed by Bizarre Creations. It centers on combat encounters, story, case, or mission progress, and aiming and shooting, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.0 / 10
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About this game

James Bond 007: Blood Stone is a PlayStation 3 shooter game centered on combat encounters, story, case, or mission progress, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.0 / 10PlayStation 3

Cinematic Bond action with uneven shooting polish.

James Bond 007: Blood Stone on PlayStation 3 builds an original spy mission from cover shooting, stealth takedowns and high-speed chases. The vehicle chapters and a rooftop pursuit in Bangkok create the strongest cinematic moments. Alternating those activities keeps the short journey from feeling like one continuous shooting gallery. A direct PS3 review also exposes its limits: the campaign lasts about six hours, stealth choices are fairly simple, many guns lack force, and targeting can feel loose. Voice work and international locations sustain the Daniel Craig-era Bond identity, but stiff faces and weak lip syncing make character cutscenes less convincing. The smartphone scanner is useful enough to leave on frequently, which means its grainy visual filter can become a persistent interface cost. This is a judgment of the reviewed 2010 PS3 release. The DS game is a separate design, other platforms are not silently certified, and contemporary online modes are historical features rather than a promise of live service today. Action-focused Bond fans are its best audience.

Strengths

  • Vehicle chases and varied locations maintain momentum.

Weaknesses

  • A short story and weak gun and facial feedback.

Who it is for: Players seeking linear spy action and cinematic chases.

Play notes: 2010 PS3 build only; present online status is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Memorable chases cannot wholly offset a brief campaign.

Reviewed6.7 / 10Not provided
Dimension

Bond variety works better than its ordinary gunplay.

Reviewed7.3 / 10Not provided
Dimension

Spectacle outshines the character animation.

Reviewed7.3 / 10Not provided
Dimension

PS3 aiming and scanning interface dilute usability.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenPlayer versus EnvironmentReal-time CombatThird PersonFast-pacedReplayableShooting3D GraphicsDodgeMain Story Under 10 HoursLinear LevelsSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided