Jak and Daxter: The Lost Frontier
Jak and Daxter: The Lost Frontier is a PSP action game released in 2009 developed by High Impact Games. It centers on platform movement and landing judgment, area and route exploration, and movement and immediate actions, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.
- AI score · out of 10
- 7.3 / 10
About this game
Jak and Daxter: The Lost Frontier is a PSP action game centered on platform movement and landing judgment, area and route exploration, and movement and immediate actions. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Jak and Daxter follows an adventurous duo through exploration, strange Eco powers and increasingly dangerous conflicts. Its action adventures move from colorful platforming to city missions and desert driving, with Daxter’s chatter keeping the pair company.
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PlayStation PortableAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Varied ground and air action held back by a cramped camera.
The PSP Jak and Daxter: The Lost Frontier combines platforming, gunstaff combat and eco powers in an adventure that moves between islands and the skies. Powers can solve obstacles as well as vary attacks, while dogfights and upgradeable aircraft give the familiar ground action a second rhythm. A direct review of the handheld release finds the timed platforming and flight missions generally solid, supported by attractive scenery and lively cutscenes. Forced Dark Daxter passages are weaker: repeated switch puzzles and enemy encounters add time without matching the better modes. The most persistent drawback is the PSP camera. Shoulder buttons provide only limited rotation, so timed jumps and attacks from several directions can become hard to judge. Switching eco abilities in the middle of a fight is also awkward. This is an assessment of the 2009 portable build, not the PlayStation 2 or a later emulated version. Series followers who tolerate camera friction will still find a varied campaign.
Strengths
- Eco powers and aircraft upgrades add useful variety.
Weaknesses
- Camera obstruction and repetitive Dark Daxter stretches.
Who it is for: Series fans comfortable with PSP camera limitations.
Play notes: Reviewed PSP build; other versions and current store access are unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Useful aircraft progression is offset by repetitive detours. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Eco powers and air combat broaden a sturdy platforming loop. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Strong portable scenery is partly hidden by framing. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Handheld camera and power selection weaken usability. | Reviewed | 6.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- High Impact Games
- Publisher
- Sony Interactive
- Release date
- 2009
- Platforms
- PlayStation Portable
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- ReplayableFast-paced3D GraphicsReal-time CombatLinear LevelsThird PersonPlatformingMain Story Under 10 HoursDodgeSolo-friendlyExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation PortableWorldwide2009
Game gallery
Sources
Not provided