Jak 3
Jak 3 is a PlayStation Vita shooter game developed by Mass Media Inc. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.
- AI score · out of 10
- 7.7 / 10
About this game
Jak 3 is a PlayStation Vita shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Jak and Daxter follows an adventurous duo through exploration, strange Eco powers and increasingly dangerous conflicts. Its action adventures move from colorful platforming to city missions and desert driving, with Daxter’s chatter keeping the pair company.
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PlayStation VitaAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Varied action survives a compromised portable conversion.
Jak 3 keeps changing the task in front of you. Modified weapons and light and dark powers broaden combat, while desert driving, gliding and smaller diversions prevent platforming from settling into a predictable routine. Difficult missions often reward learning a layout before succeeding, although players seeking uninterrupted jumping may dislike the constant changes. The cities offer less to do than the authored missions, and unlockable secrets provide a better reason to return than replaying the entire story. On Vita, the third game's distinctive desert setting remains attractive, but the collection's reduced smoothness and awkward rear-touch mappings impose practical compromises. The first game's reported input lag is not automatically attributed to this installment. It remains an energetic adventure, though portability does not erase the conversion's usability costs.
Strengths
- Different powers and mission types keep the action varied.
- The desert setting gives the third installment a memorable identity.
Weaknesses
- Limited city diversions, rear-touch mappings and reduced smoothness constrain the portable experience.
Who it is for: Players comfortable with varied action and repeated attempts who want the third story on a handheld.
Play notes: This is the native Vita collection's third game, without overclocking or mods; faults specific to other installments are not inherited.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Mission variety sustains progress, while sparse city diversions and limited full-story replay incentives keep the content from feeling equally substantial everywhere. | Reviewed | 7.8 / 10 | Not provided |
| Dimension A broad, progressively introduced ability set supports varied action choices rather than a single repeated jumping or shooting tactic. | Reviewed | 8.2 / 10 | Not provided |
| Dimension The Vita-specific account supports an appealing, memorable desert identity without borrowing PS2 rendering claims. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Rear-touch mappings, absent cross-save and reduced collection-wide smoothness impose substantial compromises, without misassigning Jak 1's input lag to Jak 3. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Mass Media
- Publisher
- Sony Interactive
- Release date
- 2013
- Platforms
- PlayStation Vita
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Fast-pacedDodgeLinear LevelsThird PersonMain Story Under 10 HoursShootingSolo-friendlyPlayer versus EnvironmentReplayable3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation VitaWorldwide2013
Game gallery
Sources
Not provided