Current version:PlayStation Vita
Jak 3

Jak 3

Jak 3 is a PlayStation Vita shooter game developed by Mass Media Inc. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
7.7 / 10
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About this game

Jak 3 is a PlayStation Vita shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10PlayStation Vita

Varied action survives a compromised portable conversion.

Jak 3 keeps changing the task in front of you. Modified weapons and light and dark powers broaden combat, while desert driving, gliding and smaller diversions prevent platforming from settling into a predictable routine. Difficult missions often reward learning a layout before succeeding, although players seeking uninterrupted jumping may dislike the constant changes. The cities offer less to do than the authored missions, and unlockable secrets provide a better reason to return than replaying the entire story. On Vita, the third game's distinctive desert setting remains attractive, but the collection's reduced smoothness and awkward rear-touch mappings impose practical compromises. The first game's reported input lag is not automatically attributed to this installment. It remains an energetic adventure, though portability does not erase the conversion's usability costs.

Strengths

  • Different powers and mission types keep the action varied.
  • The desert setting gives the third installment a memorable identity.

Weaknesses

  • Limited city diversions, rear-touch mappings and reduced smoothness constrain the portable experience.

Who it is for: Players comfortable with varied action and repeated attempts who want the third story on a handheld.

Play notes: This is the native Vita collection's third game, without overclocking or mods; faults specific to other installments are not inherited.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Mission variety sustains progress, while sparse city diversions and limited full-story replay incentives keep the content from feeling equally substantial everywhere.

Reviewed7.8 / 10Not provided
Dimension

A broad, progressively introduced ability set supports varied action choices rather than a single repeated jumping or shooting tactic.

Reviewed8.2 / 10Not provided
Dimension

The Vita-specific account supports an appealing, memorable desert identity without borrowing PS2 rendering claims.

Reviewed8.0 / 10Not provided
Dimension

Rear-touch mappings, absent cross-save and reduced collection-wide smoothness impose substantial compromises, without misassigning Jak 1's input lag to Jak 3.

Reviewed5.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Mass Media
Release date
2013
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedDodgeLinear LevelsThird PersonMain Story Under 10 HoursShootingSolo-friendlyPlayer versus EnvironmentReplayable3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided