Current version:Game Boy Color (GBC)
It's a World Rally

It's a World Rally

It's a World Rally is a Game Boy Color racing game released in 2000 developed by Konami. It centers on driving and route control, vehicle control, and route judgment, with controls, information, and pacing arranged around a color handheld screen, a directional pad, and two main action buttons.

AI score · out of 10
7.4 / 10
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About this game

It's a World Rally is a Game Boy Color racing release centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while color choices need to distinguish characters, objects, and routes rather than serve as decoration alone. The main genre-specific friction is that draw distance, collision feedback, and steering precision can limit consistency. In addition, battery saves, link cables, cartridge-specific hardware, the unlit display, and regional language can affect the original experience. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.

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Game Boy Color (GBC)

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Game Boy Color (GBC)

Predictable driving and weather-sensitive upkeep add strategy, with hectic music and a learning barrier.

Winning requires more than accelerating past rivals. Tires and dampers need to suit the weather, while limited parts and repairs make preparation consequential. Predictable steering lets these decisions translate into driving rather than a constant struggle with lost control. Rally, championships and directly selectable time-trial stages provide several goals across twenty courses. Single-rally order is fixed, however, and resource management needs learning, so this is less immediate than a quick arcade race. Attractive scenery and predictable steering support driving, but excessively hectic race music becomes tiring and cannot separately be disabled. Passwords continue progress if recorded carefully. This suits handheld racers interested in setup, upkeep and route mastery more than players seeking effortless immediate victories.

Strengths

  • Weather setup, wear and limited repairs create strategy.
  • Predictable steering makes preparation meaningful.
  • Events and selectable time stages offer different goals.

Weaknesses

  • Fixed rally order and resource learning reduce immediacy.
  • Hectic race music cannot separately be disabled.
  • Passwords require manual recording.

Who it is for: Handheld rally players interested in setup, repairs and route mastery.

Play notes: Monitor weather and tire wear, and record passwords. Music requires hardware-volume adjustment; linked multiplayer needs appropriate equipment and its quality is not assured by an untested mode.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Events and time trials provide goals, while fixed order and repair learning restrict immediacy.

Reviewed7.5 / 10Not provided
Dimension

Weather tuning and limited repairs demand decisions, with predictable steering making them practical.

Reviewed7.7 / 10Not provided
Dimension

Scenery appeals, but excessively hectic race music becomes tiring.

Reviewed6.6 / 10Not provided
Dimension

Stable GBC steering helps racing, with password continuation and no separate music toggle less convenient.

Reviewed7.4 / 10Not provided

Review sources

Not provided

Core information

Developer
Konami
Publisher
Konami
Release date
2000
Platforms
Game Boy Color (GBC)
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
DodgeMain Story Under 10 HoursShort SessionsPick-up and PlayFast-pacedPlayer versus PlayerDriving and RacingReplayable2D GraphicsSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided