Irregular Hunter X
Irregular Hunter X is a PSP action game released in 2006 developed by CAPCOM CO., LTD.. It centers on platform movement and landing judgment, aiming, shooting, and weapon use, and combat encounters, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.
- AI score · out of 10
- 7.9 / 10
About this game
Irregular Hunter X is a PSP action game centered on platform movement and landing judgment, aiming, shooting, and weapon use, and combat encounters. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation PortableAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A rewarding PSP remake with meaningful routes and busy-scene slowdown.
Irregular Hunter X is the Japanese title of the PSP remake reviewed in Europe as Mega Man: Maverick Hunter X. It should be assessed as that remake, not as the original Super Nintendo game. Eight boss stages can be approached in different orders. Earned weapons, boss weaknesses and hidden armor parts make route choice and precise platform shooting work together. Completing X’s campaign unlocks a distinct Vile campaign and an animated film, giving players a substantial reason to return, although separate challenge modes remain limited. Colorful modeled scenes, remixed music and voiced sequences refresh the familiar side-scrolling structure. A direct PSP review also reports considerable frame-rate slowdown when scenes get busy, which can interrupt precise jumps and shots. Capcom confirms the Japanese PSP title, while the technical observations come from the reviewed European issue. This assessment does not claim identical Japanese text, audio or patch behavior where those regional details have not been checked.
Strengths
- Boss order, weapon weaknesses and Vile’s campaign reward replay.
Weaknesses
- Few extra challenges and noticeable slowdown in busy PSP scenes.
Who it is for: Platform-action players who enjoy route choices and upgrade hunting.
Play notes: European PSP performance findings do not establish every Japanese-build detail.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Vile’s alternate campaign adds replay value, but separate challenge content is sparse. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Stage order, boss weapons and hidden armor enrich the platform-shooting loop. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Models, remixed music and animation refresh the world while preserving readable stages. | Reviewed | 8.3 / 10 | Not provided |
| Dimension The reviewed PSP build slows in busy scenes, a cost for precise platform action. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 2006
- Platforms
- PlayStation Portable
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreShooter
- Tags
- Solo-friendlyReal-time CombatReplayable3D GraphicsMain Story Under 10 HoursShootingThird PersonFast-pacedLinear LevelsDodgePlatforming
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation PortableWorldwide2006
Game gallery
Sources
Not provided