Current version:Original Xbox
Haunted Mansion, The

The Haunted Mansion

Haunted Mansion, The is a Xbox action game released in 2003 developed by High Voltage Software. It centers on puzzle, maze, or device solving, collection and development goals, and story, case, or mission progress, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.4 / 10
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About this game

Haunted Mansion, The is a Xbox action game centered on puzzle, maze, or device solving, collection and development goals, and story, case, or mission progress. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Original Xbox

An entertaining haunted house built around changing rooms

The strongest attraction is how individual rooms reshape exploration. Finding a way to turn on the lights reveals soul-bearing objects, and collected souls open doors that previously blocked progress. Lantern upgrades and courage items connect exploration with survival, while puzzle, boss and mixed rooms keep the adventure from using only one task. Watching paintings, statues, deep shadows and well-timed eerie sounds establish a coherent haunted-house atmosphere; sparse music leaves space for environmental cues. The Xbox writer found medium difficulty demanding, and creatures interrupting puzzles can frustrate rather than enrich them. Not every room invites replay. This suits players who enjoy discovering inventive spaces while handling combat pressure, more than those expecting a pure puzzle adventure or an entirely effortless children's game.

Strengths

  • Room-specific puzzle changes
  • Exploration tied to lantern upgrades
  • Detailed atmosphere and sound cues

Weaknesses

  • Frustrating rooms
  • Combat interrupts puzzle solving
  • Uneven replay appeal

Who it is for: Players enjoying cartoon haunted houses with puzzles and combat together.

Play notes: Medium difficulty already has difficult rooms, and puzzles often involve combat pressure rather than an entirely gentle adventure.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Soul collection, upgrades and varied rooms sustain progression, with uneven replay appeal.

Reviewed7.1 / 10Not provided
Dimension

Imaginative room puzzles entertain, with combat interruptions and frustrating sections.

Reviewed7.4 / 10Not provided
Dimension

Room detail, shadows and sound cues create a coherent eerie atmosphere.

Reviewed7.6 / 10Not provided
Dimension

Historical Xbox movement and save/load behavior support usability without establishing a current benchmark.

Reviewed7.5 / 10Not provided

Review sources

Not provided

Core information

Developer
High Voltage
Publisher
TDK
Release date
2003
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingPlatformingSolo-friendly3D GraphicsReal-time CombatThird PersonLinear LevelsHorrorReplayableFast-pacedStory-drivenCollection-rich
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided