Current version:PlayStation Portable
Hatsune Miku - Project Diva 2nd

Hatsune Miku - Project Diva 2nd

Hatsune Miku - Project Diva 2nd is a PSP music and rhythm game released in 2010 developed by Dingo. It centers on music, rhythm, and performance, beat recognition, and button or peripheral timing, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.

AI score · out of 10
8.0 / 10
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About this game

Hatsune Miku - Project Diva 2nd is a PSP music and rhythm game centered on music, rhythm, and performance, beat recognition, and button or peripheral timing. Songs and difficulty tiers support short repeated practice, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Music, input prompts, and synchronized performance carry the appeal, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that calibration, input latency, peripheral conditions, and dense charts can affect precision. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Portable

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10PlayStation Portable

Deeper charts with considerate PSP controls.

The original PSP Project DIVA 2nd extends its rhythm matching with paired directional and face-button presses, held notes, and precisely timed releases. A direct Japanese hands-on report explains that each paired input uses matching physical directions, making the added rule easier to learn than its notation initially suggests. A dedicated tutorial introduces the changes. Easier charts use them sparingly, while EXTREME songs demand rapid alternation and repeated inputs, giving practiced players a clear challenge. New songs and duet performances broaden the concert appeal. Costumes and DIVA room features add reasons to revisit the cast, and changing a module after selecting a song cuts down on menu travel. The design remains centered on replaying charts and enjoying the character music rather than a narrative campaign. The observed control scheme and menu behavior belong to the Japanese PSP release. This assessment does not transfer them to the later F 2nd or PlayStation 3 Dreamy Theater versions, and the frozen worldwide region remains unverified.

Strengths

  • Paired inputs, difficulty range, and stage customization work together.

Weaknesses

  • Its appeal relies heavily on chart repetition and the songs.

Who it is for: Rhythm players who enjoy repeated chart practice and virtual singer performances.

Play notes: Japanese PSP build only; F 2nd and Dreamy Theater excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A useful difficulty ladder supports both entry and mastery.

Reviewed8.0 / 10Not provided
Dimension

New inputs deepen rhythm play while remaining teachable.

Reviewed8.1 / 10Not provided
Dimension

Songs and customization broaden the concert presentation.

Reviewed7.8 / 10Not provided
Dimension

Thoughtful PSP input mapping and menus help usability.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
DingoSEGA
Publisher
SEGA
Release date
2010
Platforms
PlayStation Portable
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedRhythm-based PlayShort Sessions3D GraphicsMusic PerformancePick-up and Play
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided