Current version:PlayStation 2
Growlanser 2 - The Sense of Justice cover

Growlanser 2 - The Sense of Justice

Growlanser II is a real-time tactical RPG where players issue movement, attack, and magic orders across gridless battlefields, with choices shaping companions and endings. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.0 / 10
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About this game

Growlanser II is a real-time tactical RPG where players issue movement, attack, and magic orders across gridless battlefields, with choices shaping companions and endings. Gridless tactics, mission conditions, character growth, and branches connect closely, while a compact campaign keeps focus. Map readability and AI can fail, story context depends on the first game and dense Japanese, and branch requirements are obscure. Its strategy is strong within limited scale. This description covers the original ps2 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10PlayStation 2

Growlanser II is a real-time tactical RPG where players issue movement, attack, and magic orders across gridless battlefields, with choices shaping companions and endings.

Gridless tactics, mission conditions, character growth, and branches connect closely, while a compact campaign keeps focus. Map readability and AI can fail, story context depends on the first game and dense Japanese, and branch requirements are obscure. Its strategy is strong within limited scale. Overall, its main strengths are Gridless tactics, missions, and growth interlock; Branches, companions, endings, and focus reward replay. Its material limitations are Map, AI, and branch conditions can be obscure; Prior-story and Japanese barriers. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Gridless tactics, missions, and growth interlock
  • Branches, companions, endings, and focus reward replay

Weaknesses

  • Map, AI, and branch conditions can be obscure
  • Prior-story and Japanese barriers

Who it is for: Players who value gridless tactics, missions, and growth interlock and can accept the recorded release's limits.

Play notes: Before playing, expect map, ai, and branch conditions can be obscure and prior-story and japanese barriers; this assessment covers the recorded platform release.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Branches, companions, endings, and focus reward replay; Prior-story and Japanese barriers.

Reviewed8.0 / 10Not provided
Dimension

Gridless tactics, missions, and growth interlock; Map, AI, and branch conditions can be obscure.

Reviewed8.7 / 10Not provided
Dimension

Branches, companions, endings, and focus reward replay; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.1 / 10Not provided
Dimension

Judged on the original ps2 release's input, readability, saving, and accessory conditions. Map, AI, and branch conditions can be obscure.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Career Soft
Publisher
Atlus
Release date
2001
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
2D GraphicsBranching ChoicesReal-time with PauseFantasySolo-friendlyMultiple EndingsResource ManagementTop-down
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided