Current version:Xbox 360
Game of Thrones - A Telltale Games Series

Game of Thrones - A Telltale Games Series

Game of Thrones - A Telltale Games Series is a Xbox 360 adventure game released in 2014 developed by Telltale Games. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
6.9 / 10
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About this game

Game of Thrones - A Telltale Games Series is a Xbox 360 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10Xbox 360

Tense political dialogue comes with incomplete closure and early technical caveats.

Telltale's Game of Thrones follows family members and allies across different regions, making pressure come from whom to trust and what to say rather than extensive exploration or puzzles. Apparently sensible responses can backfire, giving conversations sustained tension as separate viewpoints converge around the family's survival. Voices for new and returning characters support the drama, with timed icon prompts providing brief action sequences. The season leaves several character stories unresolved while anticipating a sequel, so players wanting complete closure may feel disappointed. Early Xbox 360 episodes also drew reports of hitching and disrupted dialogue or subtitles; an official update subsequently offered mitigation. Check the installed version. It is best for readers interested in political choices who can accept an unfinished aftermath.

Strengths

  • Tense dialogue choices and political situations
  • Interwoven character viewpoints
  • Engaging new and returning voices

Weaknesses

  • Several character arcs lack closure
  • Documented hitching and synchronisation problems in early unpatched episodes

Who it is for: Game of Thrones fans interested in political relationships and dialogue decisions.

Play notes: Shared story covers the 2014–2015 season; Xbox 360 early issues had a 2015 update remedy, and installation state matters.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Interwoven viewpoints sustain interest, but sequel-oriented unresolved arcs limit the season's closure.

Reviewed6.4 / 10Not provided
Dimension

Uncertain dialogue consequences create tension, with involvement driven chiefly by social choices rather than investigation.

Reviewed7.2 / 10Not provided
Dimension

New and returning character voices establish dramatic identities and support the political tension.

Reviewed7.3 / 10Not provided
Dimension

Timed icon alignment is explicit and an official update offers mitigation, while early unpatched episodes carry documented input interruptions.

Reviewed6.5 / 10Not provided

Review sources

Not provided

Core information

Developer
Telltale
Publisher
Telltale
Release date
2014
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyLinear Levels3D GraphicsStory-drivenExplorationPuzzle SolvingWarInvestigationSlow BurnMain Story 10–20 HoursThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided