Final Fantasy 5
Final Fantasy V on PlayStation ports Bartz's crystal journey, using job changes and inherited abilities within Active Time Battles, with added FMV scenes and sprinting. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.3 / 10
About this game
Final Fantasy V on PlayStation ports Bartz's crystal journey, using job changes and inherited abilities within Active Time Battles, with added FMV scenes and sprinting. Jobs and cross-class abilities create one of the series' most flexible party laboratories, while boss mechanics and a brisk adventure encourage repeated builds. Disc loading slows menus and combat, translation and additions are lightly polished, and job-point grinding or encounters repeat. The core is excellent, but this is not the best release. This description covers the original ps1 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Final Fantasy is a role-playing series created by Square in 1987, built around fantastical journeys, memorable characters and growing stronger together. Most numbered entries introduce their own world and cast. From crystals and magic to cities where machinery meets fantasy, each adventure offers a different view.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Final Fantasy V on PlayStation ports Bartz's crystal journey, using job changes and inherited abilities within Active Time Battles, with added FMV scenes and sprinting.
Jobs and cross-class abilities create one of the series' most flexible party laboratories, while boss mechanics and a brisk adventure encourage repeated builds. Disc loading slows menus and combat, translation and additions are lightly polished, and job-point grinding or encounters repeat. The core is excellent, but this is not the best release. Overall, its main strengths are Deep jobs, inherited abilities, and cross-class builds; Boss design and brisk adventure encourage replay. Its material limitations are Disc loading sharply slows menus and battles; Light translation additions and repeated job grinding. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Deep jobs, inherited abilities, and cross-class builds
- Boss design and brisk adventure encourage replay
Weaknesses
- Disc loading sharply slows menus and battles
- Light translation additions and repeated job grinding
Who it is for: Players who value deep jobs, inherited abilities, and cross-class builds and can accept the original release's limits.
Play notes: Before playing, expect disc loading sharply slows menus and battles and light translation additions and repeated job grinding; this assessment covers the recorded original-platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Boss design and brisk adventure encourage replay; Light translation additions and repeated job grinding. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Deep jobs, inherited abilities, and cross-class builds; Disc loading sharply slows menus and battles. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Boss design and brisk adventure encourage replay; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Judged on the original ps1 release's input, readability, saving, and accessory conditions. Disc loading sharply slows menus and battles. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Square Enix
- Publisher
- Square EnixSony InteractiveTose
- Release date
- 1998
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Class BuildsTop-downReplayableTurn-based CombatFantasyLong-term Progression2D GraphicsSkill TreesExplorationSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStationWorldwide1998
- Super Famicom / SNESWorldwide1992
Game gallery
Sources
Not provided