Final Fantasy 6
Final Fantasy VI on PlayStation ports the ensemble RPG about empire and Espers, combining Active Time Battles and character-specific abilities with added FMV scenes, a bestiary, and an art gallery.
- AI score · out of 10
- 8.9 / 10
About this game
Final Fantasy VI on PlayStation ports the ensemble RPG about empire and Espers, combining Active Time Battles and character-specific abilities with added FMV scenes, a bestiary, and an art gallery. Its ensemble, world transformation, music, and pixel direction remain exceptional, while distinct abilities and Espers enable varied parties. Disc loading interrupts menus and combat, port additions are light, and some encounters or growth repeat. The work is outstanding, but this release performs worse than the original hardware version. This description covers the original ps1 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in topics
High-scoring picks for collectors
Find creatures, objects or hidden rewards, then decide how to build and enjoy a collection that changes your adventures.
Collected in series
Final Fantasy is a role-playing series created by Square in 1987, built around fantastical journeys, memorable characters and growing stronger together. Most numbered entries introduce their own world and cast. From crystals and magic to cities where machinery meets fantasy, each adventure offers a different view.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Final Fantasy VI on PlayStation ports the ensemble RPG about empire and Espers, combining Active Time Battles and character-specific abilities with added FMV scenes, a bestiary, and an art gallery.
Its ensemble, world transformation, music, and pixel direction remain exceptional, while distinct abilities and Espers enable varied parties. Disc loading interrupts menus and combat, port additions are light, and some encounters or growth repeat. The work is outstanding, but this release performs worse than the original hardware version. Overall, its main strengths are Exceptional ensemble, world shift, music, and pixel storytelling; Rich abilities, Espers, and party combinations. Its material limitations are Disc loading repeatedly interrupts menus and battles; Light port additions and repeated encounters or growth. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Exceptional ensemble, world shift, music, and pixel storytelling
- Rich abilities, Espers, and party combinations
Weaknesses
- Disc loading repeatedly interrupts menus and battles
- Light port additions and repeated encounters or growth
Who it is for: Players who value exceptional ensemble, world shift, music, and pixel storytelling and can accept the original release's limits.
Play notes: Before playing, expect disc loading repeatedly interrupts menus and battles and light port additions and repeated encounters or growth; this assessment covers the recorded original-platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Rich abilities, Espers, and party combinations; Light port additions and repeated encounters or growth. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Exceptional ensemble, world shift, music, and pixel storytelling; Disc loading repeatedly interrupts menus and battles. | Reviewed | 9.5 / 10 | Not provided |
| Dimension Rich abilities, Espers, and party combinations; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 9.5 / 10 | Not provided |
| Dimension Judged on the original ps1 release's input, readability, saving, and accessory conditions. Disc loading repeatedly interrupts menus and battles. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Square Enix
- Publisher
- Square EnixSony InteractiveTose
- Release date
- 1999
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- EpicTop-downStory-driven2D GraphicsFantasyLong-term ProgressionTurn-based CombatLevel ProgressionSolo-friendlyExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStationWorldwide1999
- Super Famicom / SNESWorldwide1994
Game gallery
Sources
Not provided