Fe
Explore a dark Nordic forest by running, climbing and gliding, then learn its creatures' calls to gain help from animals and plants through a singing-based communication system.
- AI score · out of 10
- 7.2 / 10
About this game
In Fe, getting through the forest means learning how to communicate with the life around you. Run along the ground, climb and glide through a dark Nordic setting, using song to connect with animals and plants. Learning different calls lets you befriend or influence them: birds can guide you, bears can fight for you, and plants can grow berries that help against the Silent Ones. The story unfolds without words through your discoveries during play. On Nintendo Switch, you can use Joy-Con motion controls to sing in tune with creatures and plants and unlock abilities. Songs also have distinct vibration feedback through HD rumble.
Recommended games
Related game recommendations on this platform
Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A distinctive prospect for explorers who enjoy understanding a world through communication and observation.
Turning animal calls into practical help can make attention to forest life feel central to progress. The wordless story should better suit players willing to interpret discoveries than those who want frequent explicit explanations.
Strengths
- Animal and plant assistance can make learning calls feel directly connected to getting through the forest.
- Wordless storytelling may give discovery more room to carry the narrative.
Who it is for: Players who like exploring natural settings, learning environmental interactions and interpreting stories through what they discover.
Play notes: The discovery-led narrative may require more interpretive patience from players who prefer direct verbal explanations.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Learning calls and unlocking abilities through singing can give exploration a sense of developing a relationship with the forest. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Seeking the right creature or plant to help can turn observation and communication into an appealing alternative focus for platform adventure. | Reviewed | 7.2 / 10 | Not provided |
| Dimension A forest story told without words may particularly appeal to players who enjoy drawing meaning from encounters rather than dialogue. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Joy-Con motion singing and song-specific HD rumble may suit players who enjoy connecting physical gestures with tactile feedback. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Zoink
- Publisher
- Electronic Arts
- Release date
- 2018
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- 3D GraphicsMain Story 10–20 HoursExplorationStory-drivenThird PersonInvestigationPuzzle SolvingLinear LevelsSolo-friendlySlow Burn
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Nintendo SwitchWorldwide2018
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com