Enchanted Arms
Enchanted Arms is a PlayStation 3 strategy game released in 2007 developed by FromSoftware. It centers on combat encounters, area and route exploration, and collection and development goals, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.7 / 10
About this game
Enchanted Arms is a PlayStation 3 strategy game centered on combat encounters, area and route exploration, and collection and development goals. Missions add map constraints, new rules, and tougher opposition, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Maps, unit states, and action feedback determine whether complex situations remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that tutorial depth, dense menus, controller pointing, and long scenarios increase the learning curve. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Enjoyable grid combat with PS3-specific readability costs.
Enchanted Arms is most engaging when four party members are positioned on a six-by-four battle grid. Attacks cover different patterns, and recruited golems give party construction a welcome puzzle element. The PlayStation 3 edition adds thirty golems and a few cutscenes, making collecting more extensive than on Xbox 360. Its long journey is less inventive: empty corridors, repeated backtracking and occasional clusters of random encounters wear down the freshness of combat. Flashy EX attacks and a few prerendered scenes stand out, but stiff animation and repetitive English battle cries make presentation uneven. A direct PS3 review also reports difficult text readability on a standard-definition display and battle views in which the HUD obscures enemies. Shaking the Sixaxis to charge EX attacks adds little. These usability problems affect a game built around reading positions accurately. This edition lacks the Xbox 360 online battle mode, and that difference is kept separate from its single-player strengths. It suits patient JRPG players who enjoy collecting and experimenting with golems.
Strengths
- Grid tactics and thirty additional golems.
Weaknesses
- Backtracking, obstructive HUD and stiff presentation.
Who it is for: Traditional JRPG players keen on golem collection.
Play notes: PS3 omits the Xbox 360 online mode; service status is not inferred.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Extra collection cannot fully cure the campaign’s repetitive travel. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Positioning and party construction give familiar JRPG encounters a useful puzzle element. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Individual spectacles stand out against an uneven audiovisual whole. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Readability and camera placement affect tactical decisions on this version. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- FromSoftware
- Publisher
- Ubisoft
- Release date
- 2007
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Tags
- Turn-based TacticsReplayableSolo-friendlyLevel ProgressionTop-downCollection-richExplorationCommand-based CombatSlow Burn3D GraphicsStory-drivenReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2006
- PlayStation 3Worldwide2007
Game gallery
Sources
Not provided