Current version:Nintendo 3DS
Elminage Gothic 3D Remix - Ulm Zakir to Yami no Gishiki

Elminage Gothic 3D Remix - Ulm Zakir to Yami no Gishiki

Elminage Gothic 3D Remix - Ulm Zakir to Yami no Gishiki is a Nintendo 3DS role-playing game released in 2013. It centers on combat encounters, area exploration, and character or equipment growth, using the dual screens, touch input, physical controls, and stereoscopic display where the design calls for them.

AI score · out of 10
7.5 / 10
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About this game

The 3D Remix release is an updated version of the first-person dungeon crawler PSP game Elminage Gothic: Ulm Zakir to Yami no Gishiki. It is based on the original game, but this enhanced release adds several new features. The game has been made less difficult by tweaking several of the game mechanics, for instance by allowing to change the EX Skill outside of class changing. Other novelties are the option to change the gender and re-fight bosses for an additional chance to get a better drop. Money can now be exchanged for experience to level up. During character creation three additional races are available. It… In this Nintendo 3DS release, combat encounters, area exploration, and character or equipment growth form the main playable structure. Story beats, exploration, and progression resources support a longer campaign. The dual screens, stylus, buttons, Circle Pad, and stereoscopic display divide commands from status information where appropriate. Art, animation, sound, interface clarity, and spatial readability are judged against 3DS-era conditions, while dense text, menu layers, repeated battles, or language dependence can slow progress. This description applies to the Nintendo 3DS edition and does not import modes, presentation upgrades, or convenience features from home-console versions, mobile adaptations, later ports, or remakes.

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Nintendo 3DS

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Nintendo 3DS

良好 Nintendo 3DS role-playing experience

Elminage Gothic 3D Remix - Ulm Zakir to Yami no Gishiki centers on combat encounters, area exploration, and character or equipment growth. Story beats, exploration, and progression resources support a longer campaign, giving the 3DS release recognizable goals and a coherent portable rhythm. Dual screens, touch input, physical controls, and stereoscopic presentation support information and spatial judgment where applicable. The main limitation is that dense text, menu layers, repeated battles, or language dependence can slow progress. Replay value depends on how well its rules, content variety, and learning curve continue to reward mastery. GameNavo scores this concrete release across four independently judged dimensions and excludes press aggregates, user ratings, source length, media count, and title recognition. Any small platform-merit adjustment is tied to documented hardware use or version execution.

Strengths

  • combat encounters, and area exploration provide a readable mechanical foundation.
  • Progress is divided into understandable stages, tasks, matches, or chapters.
  • Dual-screen, interface, and audiovisual feedback support the main rules.

Weaknesses

  • Dense text, menu layers, repeated battles, or language dependence can slow progress.
  • Original online services, language, accessories, or stereoscopic conditions may affect present-day use.

Who it is for: Players who enjoy role-playing games, accept Nintendo 3DS interface conventions, and want to assess the original handheld release on its own terms.

Play notes: This review covers the Nintendo 3DS release without emulator conveniences or features from other platforms and does not represent a complete playthrough.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Story beats, exploration, and progression resources support a longer campaign. The 7.3 score weighs variety, repetition, difficulty progression, recovery, and replay value.

Reviewed7.3 / 10Not provided
Dimension

The core loop is assessed through combat encounters, area exploration, and character or equipment growth, including rule depth, control feedback, and room for mastery. This 3DS release earns 7.8.

Reviewed7.8 / 10Not provided
Dimension

The 7.7 score judges art, sound, interface, dual-screen use, and stereoscopic spatial readability against 3DS-era conditions.

Reviewed7.7 / 10Not provided
Dimension

Dense text, menu layers, repeated battles, or language dependence can slow progress. The 6.6 score covers original-hardware response, information clarity, saving, language, accessories, and service availability.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Starfish
Publisher
Starfish
Release date
2013
Platforms
Nintendo 3DS
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Real-time CombatMain Story 20–50 HoursStory-drivenFantasy3D GraphicsSolo-friendlyLevel ProgressionTurn-based CombatThird PersonExplorationLong-term Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided