Current version:PlayStation 5
Eiyuden Chronicle: Rising

Eiyuden Chronicle: Rising

Eiyuden Chronicle: Rising is a PlayStation 5 adventure game developed by NatsumeAtari. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.2 / 10
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About this game

Eiyuden Chronicle: Rising is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and story, case, or mission progress. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10PlayStation 5

Approachable team combos are slowed by repetitive town errands.

Rising links agile melee, heavy attacks and ranged abilities through three-character switching combos. Its approachable action gains identity from complementary roles and timing rather than demanding elaborate statistical planning. Rebuilding the town provides a welcoming goal, but errands gate facilities and abilities. Repeated visits slow progression, especially before the full combat combination has enough room to become enjoyable. Colourful scenery, friendly interactions and light music make the town inviting enough to soften repeated chores. Some stiff animation is less expressive than the otherwise carefully presented environments and characters. The PS5 test finds character switching smooth enough to sustain combinations. Frequent quest interruptions break that momentum; the usability judgment concerns documented interaction rather than inferred graphical performance.

Strengths

  • Accessible switching combos.
  • Inviting town atmosphere.

Weaknesses

  • Errands delay the most enjoyable combat options.

Who it is for: Players interested in light action and a welcoming small-town story.

Play notes: Based on the 2022-05-12 target-platform test; not a current-patch performance guarantee. This is the action prequel, not the six-character turn-based main game.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Rebuilding the town provides a welcoming goal, but errands gate facilities and abilities. Repeated visits slow progression, especially before the full combat combination has enough room to become enjoyable.

Reviewed5.8 / 10Not provided
Dimension

Rising links agile melee, heavy attacks and ranged abilities through three-character switching combos. Its approachable action gains identity from complementary roles and timing rather than demanding elaborate statistical planning.

Reviewed7.4 / 10Not provided
Dimension

Colourful scenery, friendly interactions and light music make the town inviting enough to soften repeated chores. Some stiff animation is less expressive than the otherwise carefully presented environments and characters.

Reviewed8.0 / 10Not provided
Dimension

The PS5 test finds character switching smooth enough to sustain combinations. Frequent quest interruptions break that momentum; the usability judgment concerns documented interaction rather than inferred graphical performance.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Publisher
505 Games
Release date
May 10, 2022
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Real-time CombatThird PersonExplorationStory-drivenInvestigation3D GraphicsSolo-friendlyLinear LevelsPuzzle SolvingSlow BurnMain Story 10–20 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.nintendo.com