Eiyuden Chronicle: Rising
Eiyuden Chronicle: Rising is a PlayStation 5 adventure game developed by NatsumeAtari. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 7.2 / 10
About this game
Eiyuden Chronicle: Rising is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and story, case, or mission progress. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Eiyuden Chronicle builds its fantasy adventures around the people who join you and the home you develop together. Its main RPG combines companion recruitment with turn-based battles, while the Rising prequel approaches the same world through action and town rebuilding.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Approachable team combos are slowed by repetitive town errands.
Rising links agile melee, heavy attacks and ranged abilities through three-character switching combos. Its approachable action gains identity from complementary roles and timing rather than demanding elaborate statistical planning. Rebuilding the town provides a welcoming goal, but errands gate facilities and abilities. Repeated visits slow progression, especially before the full combat combination has enough room to become enjoyable. Colourful scenery, friendly interactions and light music make the town inviting enough to soften repeated chores. Some stiff animation is less expressive than the otherwise carefully presented environments and characters. The PS5 test finds character switching smooth enough to sustain combinations. Frequent quest interruptions break that momentum; the usability judgment concerns documented interaction rather than inferred graphical performance.
Strengths
- Accessible switching combos.
- Inviting town atmosphere.
Weaknesses
- Errands delay the most enjoyable combat options.
Who it is for: Players interested in light action and a welcoming small-town story.
Play notes: Based on the 2022-05-12 target-platform test; not a current-patch performance guarantee. This is the action prequel, not the six-character turn-based main game.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Rebuilding the town provides a welcoming goal, but errands gate facilities and abilities. Repeated visits slow progression, especially before the full combat combination has enough room to become enjoyable. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Rising links agile melee, heavy attacks and ranged abilities through three-character switching combos. Its approachable action gains identity from complementary roles and timing rather than demanding elaborate statistical planning. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Colourful scenery, friendly interactions and light music make the town inviting enough to soften repeated chores. Some stiff animation is less expressive than the otherwise carefully presented environments and characters. | Reviewed | 8.0 / 10 | Not provided |
| Dimension The PS5 test finds character switching smooth enough to sustain combinations. Frequent quest interruptions break that momentum; the usability judgment concerns documented interaction rather than inferred graphical performance. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- NatsumeAtariRabbit & Bear Studios
- Publisher
- 505 Games
- Release date
- May 10, 2022
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Real-time CombatThird PersonExplorationStory-drivenInvestigation3D GraphicsSolo-friendlyLinear LevelsPuzzle SolvingSlow BurnMain Story 10–20 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- PlayStation 5WorldwideMay 10, 2022
- Nintendo SwitchWorldwideMay 10, 2022
Game gallery
Sources
- www.nintendo.com