Current version:Xbox 360
DuckTales Remastered

DuckTales Remastered

DuckTales Remastered is a Xbox 360 action game released in 2013 developed by WayForward. It centers on platform movement and landing judgment, enemy and hazard responses, and stage objectives, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.4 / 10
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About this game

DuckTales Remastered is a Xbox 360 action game centered on platform movement and landing judgment, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Xbox 360

Lively cartoon craft meets slower stage pacing.

The Xbox 360 DuckTales Remastered redraws Scrooge’s treasure hunt while preserving the pogo cane as its central attack and traversal tool. Distinct destinations still reward route finding and hidden-item searches. A direct XBLA review notes an easier pogo input option, which helps newcomers who do not want to reproduce the old D-pad sequence on the Xbox 360 controller. Hand-drawn characters, renewed backgrounds and returning cartoon voices give the remake a strong, coherent identity. Familiar music also supports the adventurous mood. The added dialogue and story scenes have a cost: short stages are repeatedly interrupted by conversations, weakening the original game’s compact arcade flow. Beneath its modern visuals, the platforming still expects timing and some retries. It is a worthwhile way to revisit the cartoon for players who value presentation and exploration. Players who want uninterrupted, quick stage runs may prefer the leaner original.

Strengths

  • Enjoyable pogo exploration with strong hand-drawn art and returning voices.

Weaknesses

  • Frequent story dialogue interrupts the short stages.

Who it is for: Players who enjoy cartoon presentation and exploratory classic platforming.

Play notes: This is the 2013 Xbox 360 remake, not the NES original or a mobile port.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Varied destinations help, but added dialogue interrupts a concise adventure.

Reviewed6.8 / 10Not provided
Dimension

Pogo movement remains a satisfying platforming tool with more approachable input.

Reviewed7.6 / 10Not provided
Dimension

Hand-drawn art and cast performances give the remake a coherent cartoon identity.

Reviewed8.0 / 10Not provided
Dimension

The alternate pogo control eases a specific Xbox 360 input obstacle.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Release date
2013
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonSolo-friendlyReplayableLinear LevelsFast-pacedReal-time CombatDodge3D GraphicsMain Story Under 10 HoursPlatforming
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided