Dragon Ball Z - The Legacy of Goku 2
Dragon Ball Z: The Legacy of Goku II retells the Android and Cell sagas as an action RPG, switching among Goku, Gohan, and other fighters to explore areas, battle, level up, and complete side quests.
- AI score · out of 10
- 8.0 / 10
About this game
Dragon Ball Z: The Legacy of Goku II retells the Android and Cell sagas as an action RPG, switching among Goku, Gohan, and other fighters to explore areas, battle, level up, and complete side quests. Multiple character progression, transformations, and the scouter strengthen the license, while larger areas provide more exploration than the first game. Melee collision, required leveling, and objective cues remain inconsistent, and repeated enemies slow the middle. Even so, systems, pacing, and presentation improve substantially over its predecessor. This description covers the original gba release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Dragon Ball games turn the manga and anime’s battles into fighting games, character-building adventures and action RPGs. You might assemble a tag team, create your own fighter or revisit Goku’s journey between explosive encounters.
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Game Boy AdvanceAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Dragon Ball Z: The Legacy of Goku II retells the Android and Cell sagas as an action RPG, switching among Goku, Gohan, and other fighters to explore areas, battle, level up, and complete side quests.
Multiple character progression, transformations, and the scouter strengthen the license, while larger areas provide more exploration than the first game. Melee collision, required leveling, and objective cues remain inconsistent, and repeated enemies slow the middle. Even so, systems, pacing, and presentation improve substantially over its predecessor. Overall, its main strengths are Multiple-character growth and transformations; Expanded areas and side quests. Its material limitations are Melee collision and leveling burden; Weak objective cues and repeated enemies. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Multiple-character growth and transformations
- Expanded areas and side quests
Weaknesses
- Melee collision and leveling burden
- Weak objective cues and repeated enemies
Who it is for: Players who value multiple-character growth and transformations.
Play notes: Expect melee collision and leveling burden and weak objective cues and repeated enemies.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Expanded areas and side quests; Weak objective cues and repeated enemies. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Multiple-character growth and transformations; Melee collision and leveling burden. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Expanded areas and side quests; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Judged on the original gba release's input, readability, saving, and accessory conditions. Melee collision and leveling burden. | Reviewed | 7.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Webfoot Technologies
- Publisher
- Atari
- Release date
- 2003
- Platforms
- Game Boy Advance
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Top-downSolo-friendlyMelee CombatReal-time Combat2D GraphicsLevel ProgressionExplorationSemi-open WorldAnime Style
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Game Boy AdvanceWorldwide2003
Game gallery
Sources
Not provided