Current version:Nintendo 64
Doraemon - Nobita to 3tsu no Seireiseki

Doraemon - Nobita to 3tsu no Seireiseki

Doraemon - Nobita to 3tsu no Seireiseki is a Nintendo 64 action game released in 1997 developed by Epoch. It centers on platform movement and landing judgment, movement and immediate actions, and enemy and hazard responses, with controls, information, and pacing arranged around the analog stick, directional pad, A/B buttons, C buttons, and Z trigger.

AI score · out of 10
6.1 / 10
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About this game

Doraemon - Nobita to 3tsu no Seireiseki is a Nintendo 64 action game centered on platform movement and landing judgment, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while 3D scenes, fog, textures, and cartridge audio need to preserve target readability within limited memory and television output. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include camera control, stick precision, Controller Pak saves, Rumble Pak support, Expansion Pak requirements, and four-player setup can affect original-hardware use. This description covers only this platform release and does not import features from other editions.

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Nintendo 64

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.1 / 10Nintendo 64

Doraemon charm held back by uneven N64 control.

The Nintendo 64 Doraemon: Nobita and the Three Spirit Stones places familiar characters in a three-dimensional world. Collecting and testing a broad range of secret gadgets is the part that most convincingly feels like a Doraemon adventure. Rescuing friends and entering new regions supplies a clear direction, while recognizable voices and locations help fans settle into the setting. The friction appears whenever precise action is required. A firsthand N64 account describes floating movement in water, uncertain landings and camera-related misjudgments. Some tools and difficulty steps also feel uneven. Music is less distinctive, but that is a smaller concern than the action response. This assessment is limited to the Japanese original cartridge; improvements in emulation or later games are not assumed. Fans willing to tolerate early 3D control problems for the characters and gadgets will get more from it than players seeking refined platforming.

Strengths

  • Gadgets, companions and familiar characters.

Weaknesses

  • Awkward swimming, landing and camera behavior.

Who it is for: Doraemon fans tolerant of early 3D friction.

Play notes: The Japanese N64 original, not later series entries.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The journey has direction but not a consistently calibrated pace.

Reviewed6.0 / 10Not provided
Dimension

The licensed adventure has toys worth trying without consistently reliable movement.

Reviewed6.2 / 10Not provided
Dimension

Licensed character appeal carries more atmosphere than the soundtrack alone.

Reviewed6.6 / 10Not provided
Dimension

Specific original-controller response problems undermine otherwise inviting exploration.

Reviewed5.2 / 10Not provided

Review sources

Not provided

Core information

Publisher
Epoch
Release date
1997
Platforms
Nintendo 64
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story Under 10 HoursDodgePlatforming3D GraphicsFast-pacedSolo-friendlyReplayableLinear LevelsAnime StyleThird PersonReal-time Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided