Demon's Crest
Demon's Crest uses demon flight, elemental crests, and connected stages for dark exploration action with multiple endings. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.8 / 10
About this game
Demon's Crest uses demon flight, elemental crests, and connected stages for dark exploration action with multiple endings. Crests, flight, and nonlinear exploration excel, while dark art, music, bosses, and endings are strong. Guidance and true-ending conditions are obscure, and early scope and backtracking can mislead. This assessment covers the catalogued platform release. This description covers the original sfc release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Ghosts ’n Goblins is Capcom’s demanding action-platform series starring the knight Arthur. You jump past traps and throw weapons at monsters, with breakable armor leaving little room for mistakes. Its eerie creatures and slapstick mishaps make each hard-won stretch memorable.
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Super Famicom / SNESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Demon's Crest uses demon flight, elemental crests, and connected stages for dark exploration action with multiple endings.
Crests, flight, and nonlinear exploration excel, while dark art, music, bosses, and endings are strong. Guidance and true-ending conditions are obscure, and early scope and backtracking can mislead. This assessment covers the catalogued platform release. Overall, its main strengths are Crests, flight, and nonlinear exploration excel; Dark art, music, bosses, and endings are strong. Its material limitations are Guidance and true-ending conditions are obscure; Early scope and backtracking can mislead. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Crests, flight, and nonlinear exploration excel
- Dark art, music, bosses, and endings are strong
Weaknesses
- Guidance and true-ending conditions are obscure
- Early scope and backtracking can mislead
Who it is for: Players who value crests, flight, and nonlinear exploration excel and accept this release's limits.
Play notes: Expect guidance and true-ending conditions are obscure and early scope and backtracking can mislead.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Dark art, music, bosses, and endings are strong; Early scope and backtracking can mislead. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Crests, flight, and nonlinear exploration excel; Guidance and true-ending conditions are obscure. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Dark art, music, bosses, and endings are strong; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 9.3 / 10 | Not provided |
| Dimension Judged on the original sfc release's input, readability, saving, and accessory conditions. Guidance and true-ending conditions are obscure. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 1994
- Platforms
- Super Famicom / SNES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Side-scrollingPlatformingMetroidvania2D GraphicsBoss-heavyRetro StyleDark FantasyMultiple Endings
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Wii UWorldwide2014
- Super Famicom / SNESWorldwide1994
Game gallery
Sources
Not provided