Current version:Famicom / NES
Dead Fox

Dead Fox

Search the doors inside enemy bases as Kenny Smith. Rescue a prisoner for the grenade needed to finish an area, recover ammunition and save civilian hostages to build additional continue credits.

AI score · out of 10
8.4 / 10
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About this game

Kenny Smith’s South American mission combines gunfire with searching enemy bases. Hidden revolving doors contain ammunition, hostages and items. A captured soldier supplies the grenade required to destroy the facility at the end of an area, making the rescue part of progression. Directional jump combinations let Smith climb higher or drop to a lower level. Doors also offer a way to remain inside until the player chooses to leave. Civilian rescues contribute to extra continue credits, while three difficulty settings and passwords after areas three and six give the campaign a defined restart structure.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Famicom / NES

For players who enjoy rescue objectives and deliberate movement in armed action.

The necessary grenade keeps searching tied to progress. Optional civilian rescues also affect the continue supply, giving the doors more than one purpose.

Strengths

  • Doors connect ammunition, essential rescues and continue resources.

Who it is for: Players who enjoy gun action with searching and rescue tasks.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Civilian credits and passwords offer different ways to support repeated attempts.

Reviewed8.2 / 10Not provided
Dimension

The required prisoner gives movement and shooting a concrete search objective.

Reviewed8.5 / 10Not provided
Dimension

Military bases and the captured people place the mission in an infiltration setting.

Reviewed8.7 / 10Not provided
Dimension

Explicit high and downward jump combinations distinguish moving between levels; doors have clear stay and exit inputs.

Reviewed7.9 / 10Not provided

Review sources

Not provided

Core information

Developer
CAPCOM
Publisher
CAPCOM
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Pixel ArtPlatformingMelee CombatLinear LevelsMain Story Under 10 HoursSolo-friendlyArcade StyleStealthFast-pacedShooting2D GraphicsSide-scrolling
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • gamemanual.midnightmeattrain.comSource revision: 1
  • gamemanual.midnightmeattrain.com