Dead Fox
Search the doors inside enemy bases as Kenny Smith. Rescue a prisoner for the grenade needed to finish an area, recover ammunition and save civilian hostages to build additional continue credits.
- AI score · out of 10
- 8.4 / 10
About this game
Kenny Smith’s South American mission combines gunfire with searching enemy bases. Hidden revolving doors contain ammunition, hostages and items. A captured soldier supplies the grenade required to destroy the facility at the end of an area, making the rescue part of progression. Directional jump combinations let Smith climb higher or drop to a lower level. Doors also offer a way to remain inside until the player chooses to leave. Civilian rescues contribute to extra continue credits, while three difficulty settings and passwords after areas three and six give the campaign a defined restart structure.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who enjoy rescue objectives and deliberate movement in armed action.
The necessary grenade keeps searching tied to progress. Optional civilian rescues also affect the continue supply, giving the doors more than one purpose.
Strengths
- Doors connect ammunition, essential rescues and continue resources.
Who it is for: Players who enjoy gun action with searching and rescue tasks.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Civilian credits and passwords offer different ways to support repeated attempts. | Reviewed | 8.2 / 10 | Not provided |
| Dimension The required prisoner gives movement and shooting a concrete search objective. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Military bases and the captured people place the mission in an infiltration setting. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Explicit high and downward jump combinations distinguish moving between levels; doors have clear stay and exit inputs. | Reviewed | 7.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CAPCOM
- Publisher
- CAPCOM
- Release date
- 1990
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreShooter
- Tags
- Pixel ArtPlatformingMelee CombatLinear LevelsMain Story Under 10 HoursSolo-friendlyArcade StyleStealthFast-pacedShooting2D GraphicsSide-scrolling
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1990
Game gallery
Sources
- gamemanual.midnightmeattrain.comSource revision: 1
- gamemanual.midnightmeattrain.com