Dai-3-Ji Super Robot Taisen Z Jigoku-hen
Dai-3-Ji Super Robot Taisen Z Jigoku-hen is a PlayStation Vita role-playing game released in 2014 developed by Bandai Namco Entertainment. It centers on combat encounters, turn-based tactical decisions, and area exploration, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.
- AI score · out of 10
- 8.1 / 10
About this game
Dai-3-Ji Super Robot Taisen Z Jigoku-hen is a PlayStation Vita role-playing game centered on combat encounters, turn-based tactical decisions, and area exploration. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Recommended games
Related game recommendations on this platform
PlayStation VitaAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Substantial handheld tag tactics with a busy learning curve.
Jigoku-hen on PS Vita keeps the tactical interest of two-machine teams. Main and support attacks, Maximum Break and other formation choices make pairing units matter beyond character preference. Automatic team selection reduces setup work, while guidance scenarios and one-touch explanations of characters help newcomers navigate a very large cast. The long crossover campaign nevertheless asks players to absorb many names and systems. Contemporary Vita reviewers describe smooth battle animation and cut-ins, quick skipping of repeated scenes and customizable battle music. Those are direct handheld observations, not claims borrowed from the PS3 display or hardware. The resulting portable release makes a dense strategy game more manageable without making it small. This score is independently derived from the documented mechanics, content, presentation and usability, not from the magazine’s numeric verdict. Players wanting to advance an expansive robot campaign in shorter sessions should find value; anyone unwilling to read many profiles and menus may still face an entry barrier.
Strengths
- Tag teams, helpful guidance and fast battle skipping.
Weaknesses
- A dense cast and systems can overwhelm newcomers.
Who it is for: Handheld tactics fans eager for a long roster campaign.
Play notes: Vita edition only; PS3 display and performance are separate.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Broad content rewards commitment despite its information load. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Tag tactics stay involved without excessive portable setup. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Handheld staging retains strong crossover energy. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Quick skips and references make a dense handheld game manageable. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bandai NamcoB.B. Studio
- Publisher
- Bandai Namco
- Release date
- 2014
- Platforms
- PlayStation Vita
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Tags
- Long-term ProgressionThird PersonExplorationReal-time Combat3D GraphicsSolo-friendlyFantasyStory-drivenMain Story 20–50 HoursCommand-based CombatTurn-based CombatLevel Progression
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- PlayStation VitaWorldwide2014
- PlayStation 3Worldwide2014
Game gallery
Sources
Not provided