Current version:PlayStation Vita
Dai-3-Ji Super Robot Taisen Z Jigoku-hen

Dai-3-Ji Super Robot Taisen Z Jigoku-hen

Dai-3-Ji Super Robot Taisen Z Jigoku-hen is a PlayStation Vita role-playing game released in 2014 developed by Bandai Namco Entertainment. It centers on combat encounters, turn-based tactical decisions, and area exploration, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
8.1 / 10
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About this game

Dai-3-Ji Super Robot Taisen Z Jigoku-hen is a PlayStation Vita role-playing game centered on combat encounters, turn-based tactical decisions, and area exploration. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.1 / 10PlayStation Vita

Substantial handheld tag tactics with a busy learning curve.

Jigoku-hen on PS Vita keeps the tactical interest of two-machine teams. Main and support attacks, Maximum Break and other formation choices make pairing units matter beyond character preference. Automatic team selection reduces setup work, while guidance scenarios and one-touch explanations of characters help newcomers navigate a very large cast. The long crossover campaign nevertheless asks players to absorb many names and systems. Contemporary Vita reviewers describe smooth battle animation and cut-ins, quick skipping of repeated scenes and customizable battle music. Those are direct handheld observations, not claims borrowed from the PS3 display or hardware. The resulting portable release makes a dense strategy game more manageable without making it small. This score is independently derived from the documented mechanics, content, presentation and usability, not from the magazine’s numeric verdict. Players wanting to advance an expansive robot campaign in shorter sessions should find value; anyone unwilling to read many profiles and menus may still face an entry barrier.

Strengths

  • Tag teams, helpful guidance and fast battle skipping.

Weaknesses

  • A dense cast and systems can overwhelm newcomers.

Who it is for: Handheld tactics fans eager for a long roster campaign.

Play notes: Vita edition only; PS3 display and performance are separate.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Broad content rewards commitment despite its information load.

Reviewed8.0 / 10Not provided
Dimension

Tag tactics stay involved without excessive portable setup.

Reviewed8.2 / 10Not provided
Dimension

Handheld staging retains strong crossover energy.

Reviewed8.1 / 10Not provided
Dimension

Quick skips and references make a dense handheld game manageable.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Publisher
Bandai Namco
Release date
2014
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Long-term ProgressionThird PersonExplorationReal-time Combat3D GraphicsSolo-friendlyFantasyStory-drivenMain Story 20–50 HoursCommand-based CombatTurn-based CombatLevel Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided