Current version:PlayStation 5
Cris Tales

Cris Tales

Cris Tales is a PlayStation 5 role-playing game developed by Dreams Uncorporated. It centers on combat encounters, area and route exploration, and character progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.7 / 10
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About this game

Cris Tales is a PlayStation 5 role-playing game centered on combat encounters, area and route exploration, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10PlayStation 5

Time manipulation adds imagination to a conventional RPG journey.

Cris Tales makes consequences visible by showing past, present and future together. Helping a town can therefore change something the player immediately sees, rather than only a line of dialogue. Time also changes combat: poison can be accelerated, a wet shield can rust, and an enemy age can alter its threat. Position on the battlefield matters to those possibilities. Ordinary encounters do not always demand that creativity, however, and repeated battles for resources slow the journey. Distinctive illustrated scenery gives the adventure a fairy-tale identity despite familiar characters and story beats. The PS5 battle layout communicates its time regions clearly, with timed button inputs adding practice beyond menu selection. Its strongest audience is traditional RPG players curious about a new tactical idea.

Strengths

  • Time combines meaningfully with status effects.
  • Visual timelines show consequences of choices.

Weaknesses

  • Repeated encounters and grinding slow travel.

Who it is for: Traditional RPG players interested in time-based tactics.

Play notes: Based on 2021 PS5 reviews; later patches and unmeasured frame rates are not assessed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

New allies refresh options, but encounter and supply grinding repeatedly interrupt travel.

Reviewed6.8 / 10Not provided
Dimension

Time and status combinations provide tactical options, though routine battles do not consistently require them.

Reviewed7.9 / 10Not provided
Dimension

Three simultaneous time states make consequences visible, giving the art purpose beyond decoration.

Reviewed8.3 / 10Not provided
Dimension

Clear time regions support battle reading, while timed button presses add a learning demand.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Publisher
Maximum
Release date
Jul 20, 2021
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenFantasyLong-term ProgressionExploration3D GraphicsReal-time CombatThird PersonMain Story 20–50 HoursTurn-based CombatLevel ProgressionSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided