Current version:Famicom / NES
Conquest of the Crystal Palace

Conquest of the Crystal Palace

Jump and fight with a sword or special weapon, summon a guardian dog and collect coins for supplies while travelling toward the captured Crystal Palace.

AI score · out of 10
8.6 / 10
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About this game

A young hero and his guardian dog set out to recover the Crystal Palace. Jump through the stages and attack with the sword or a selected special weapon. The dog can be called through item selection, adding a companion to the fight rather than leaving every enemy to the hero. Collect coins promptly after defeating foes and use the money at shops for food, weapons and other supplies. Separate life meters for the hero and dog make keeping the companion active another consideration during the journey.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.6 / 10Famicom / NES

A sword-action journey with companion care and shopping decisions.

Calling the dog broadens the action, while separate health makes that help something to look after. Coins link combat to later supplies.

Strengths

  • The companion and shopping loop add choices beyond the next sword strike.

Who it is for: Players who enjoy action with a helper and supply planning.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Coin collection and shops connect encounters with preparation.

Reviewed8.4 / 10Not provided
Dimension

Sword, special weapon and dog offer distinct tools to choose from.

Reviewed8.8 / 10Not provided
Dimension

A young hero and guardian dog give the palace quest a recognisable pair.

Reviewed9.0 / 10Not provided
Dimension

Separate life meters provide information for judging the companion’s condition.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Quest
Publisher
Asmik Ace
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Pet CompanionsPlatforming2D GraphicsLinear LevelsEquipment-driven ProgressionFantasyMelee Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.world-of-nintendo.comSource revision: 1
  • www.world-of-nintendo.com