Cold Fear
Cold Fear is a PlayStation 2 shooter game released in 2005 developed by Darkworks. It centers on combat encounters, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 6.6 / 10
About this game
Cold Fear is a PlayStation 2 shooter game centered on combat encounters, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Recommended games
Related game recommendations on this platform
PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A memorable storm setting slowed by PS2 loading and backtracking.
Cold Fear on PS2 begins with a strong survival-horror setting: a storm tosses the ship, affects movement across exposed decks and splashes the camera with rain and blood. Exploration uses a third-person view while aiming switches to first person, a combination that creates tension but not always fluid control. The striking outdoor sections give way to similar interiors, and the absence of an in-game map makes backtracking a substantial part of the journey. Automatic saves at objectives can make failed sections costly to repeat. Music and weather effects are evocative, but the experiment plot and scripted shocks rarely surprise. A direct comparison of the original console editions observes that PS2 trigger buttons make weapon cycling slightly easier, while its longer loads make repeated travel noticeably worse than on Xbox. This score reflects the reviewed 2005 PS2 release rather than emulated or later releases. Players intrigued by an unstable ocean setting may accept its pacing and navigation compromises.
Strengths
- Rolling decks, weather effects and distinctive outdoor fights.
Weaknesses
- Generic interiors, mapless backtracking and slower PS2 loads.
Who it is for: Survival-horror players tolerant of old navigation and saves.
Play notes: Technical findings concern the original PS2 test, not Xbox.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The memorable opening fades into backtracking and awkward retry points. | Reviewed | 6.3 / 10 | Not provided |
| Dimension A rolling deck adds tension but camera changes make combat uneven. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Weather and music impress more than the predictable scares. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Extra triggers help, but PS2 loading makes repeated travel drag. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Release date
- 2005
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Survival · Primary genre
- Tags
- Main Story Under 10 HoursReplayableFast-pacedReal-time Combat3D GraphicsPlayer versus EnvironmentDodgeThird PersonShootingLinear LevelsSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 2Worldwide2005
- Original XboxWorldwide2005
Game gallery
Sources
Not provided