The Chronicles of Riddick - Assault on Dark Athena
Chronicles of Riddick - Assault on Dark Athena, The is a PlayStation 3 shooter game released in 2009 developed by Virtual Programming. It centers on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 8.0 / 10
About this game
Chronicles of Riddick - Assault on Dark Athena, The is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Distinctive stealth and two campaigns reward exploration, with repetition and PS3 loading limiting pacing.
The PS3 package of The Chronicles of Riddick: Assault on Dark Athena combines a rebuilt Escape from Butcher Bay with a new campaign. Shadows, destructible lighting and noise awareness give stealth and close-range encounters meaningful decisions. Forced open combat is less distinctive. The prison campaign balances conversation, infiltration and violence effectively, whereas repeated robot encounters make the later new campaign less consistent. Character voices and expressive performances give prisoners and enemies personalities, reinforcing an oppressive atmosphere. Frequent lengthy loading and inconvenient map orientation interrupt that engagement on PS3. The package suits action players who appreciate observing routes and absorbing character-driven environments. Players seeking uninterrupted shooting or effortless navigation may find it less satisfying. This assessment covers the original package within its 2009 PS3 review context, without assuming that its historical multiplayer offering remains available today.
Strengths
- Shadows and noise create tactical choices
- Expressive characters and strong atmosphere
Weaknesses
- Repetitive later encounters
- Loading and map navigation slow progress
Who it is for: Action players who value stealth, characters and oppressive atmosphere.
Play notes: Historical original PS3 scope includes both campaigns, without current multiplayer guarantees.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The older campaign retains a strong action mix, while repetition weakens the newer campaign late on. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Stealth choices and close-range threats work well together; direct gunfights are less distinctive. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Voice work and expressive characters establish a strong identity within an oppressive world. | Reviewed | 8.7 / 10 | Not provided |
| Dimension The campaigns remain playable, but loading and navigation impede sustained engagement. | Reviewed | 6.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Publisher
- Atari
- Release date
- 2009
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- First PersonSolo-friendlyShootingReal-time CombatStealthFast-pacedScience Fiction3D GraphicsReplayableExplorationStory-drivenLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- First person
Release editions
- PlayStation 3Worldwide2009
Game gallery
Sources
Not provided