Chili Con Carnage
Chili Con Carnage is a PSP shooter game released in 2007 developed by Deadline Games. It centers on aiming, shooting, and weapon use, story, case, or mission progress, and aiming and shooting, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.
- AI score · out of 10
- 6.6 / 10
About this game
Chili Con Carnage is a PSP shooter game centered on aiming, shooting, and weapon use, story, case, or mission progress, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation PortableAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Portable stunt shooting held back by unreliable targeting.
Chili Con Carnage retains the exaggerated action-film personality of Total Overdose but reshapes it into short PSP missions rather than an open world. Nineteen missions, timed variants and combo objectives give portable play a clear structure. Loud dialogue, energetic music and crisp animation suit the stunt-heavy premise. Its crucial weakness is the one-stick handheld aiming solution: a direct PSP review finds that automatic targeting can select the wrong foe or lose a target while the player moves, making stylish chains harder than they should be. Sparse enemy groups in wide spaces compound the interruption. Performance slowdowns were uncommon in that test, so the main technical judgment concerns input adaptation rather than a generic claim that the handheld is underpowered. Brownish enemies can also merge with their backgrounds. This is a score for the 2007 PSP game, not a converted Total Overdose rating or a promise of current multiplayer access.
Strengths
- Brief missions, comic dialogue and energetic music.
Weaknesses
- Unreliable targeting, sparse encounters and low contrast.
Who it is for: Portable shooter fans tolerant of inconsistent auto-aim.
Play notes: Distinct PSP game, not a direct Total Overdose port.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Short missions suit PSP sessions, but sparse enemies disrupt combos. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Target switching repeatedly interrupts otherwise lively stunt shooting. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Comic voices and music work despite occasional poor enemy contrast. | Reviewed | 7.1 / 10 | Not provided |
| Dimension One-stick auto-aim is a larger obstacle than observed slowdown. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Deadline Games
- Publisher
- Eidos Interactive
- Release date
- 2007
- Platforms
- PlayStation Portable
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Linear LevelsMain Story Under 10 HoursStory-drivenPlayer versus EnvironmentThird PersonFast-pacedPlayer versus PlayerSolo-friendlyDodgeShootingReplayable3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Third person
Release editions
- PlayStation PortableWorldwide2007
Game gallery
Sources
Not provided