Barbie in The 12 Dancing Princesses
Barbie in The 12 Dancing Princesses is a PlayStation 2 action game released in 2006 developed by Blue Monkey Studios. It centers on area and route exploration, collection and development goals, and story, case, or mission progress, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 6.3 / 10
About this game
Barbie in The 12 Dancing Princesses is a PlayStation 2 action game centered on area and route exploration, collection and development goals, and story, case, or mission progress. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Appealing fairy-tale decoration and dancing, with awkward jumps.
This Barbie adventure first appeals through atmosphere. Hearts, crystals, flowers and animals give the castle a distinctive fairy-tale identity, while upbeat funk and orchestral music are more memorable than a routine licensed backdrop. Reuniting sisters through minigames also lets players choose choreography, turning celebrations into more than fixed movie clips. Spoken thoughts indicate destinations and approaches, helping newcomers follow the story. Friendly packaging does not make every action comfortable, however. Jumps demand unintuitive run-ups and momentum preparation, so missed landings can feel like accommodating the controls. Repeated monkey alerts and similar conversations between princesses also become tiring. It works better in short sessions for players attracted to its princess theme and dancing. Decorative charm cannot fully compensate for imprecise platforming or limited exploration.
Strengths
- Distinctive fairy-tale styling and lively music
- Customizable celebratory choreography
Weaknesses
- Awkward jump momentum
- Repeated alerts and dialogue
Who it is for: Players drawn to princess themes, choreography and short adventure sessions.
Play notes: Based on an explicitly completed PS2 account; hardware configuration and exact review date are unavailable. No current test or stable frame rate is asserted.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Small interactions add warmth, but repeated dialogue limits sustained pacing. | Reviewed | 6.0 / 10 | Not provided |
| Dimension Choreography and approachable adventure entertain despite awkward platforming. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Distinctive fairy-tale decoration and music outweigh rough models and repetitive alerts. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Spoken guidance helps entry, but awkward jump momentum undermines reliable progress. | Reviewed | 4.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Blue Monkey Studios
- Publisher
- Activision
- Release date
- 2006
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Linear LevelsReal-time CombatFantasy3D GraphicsExplorationThird PersonReplayableStory-drivenPlatformingFast-pacedCollection-richSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 2Worldwide2006
Game gallery
Sources
Not provided