Current version:PlayStation Vita
Awesome Pea

Awesome Pea

Awesome Pea is a PlayStation Vita action game released in 2018 developed by PigeonDev. It centers on collection and development goals, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
5.4 / 10
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About this game

Awesome Pea is a PlayStation Vita action game centered on collection and development goals, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.4 / 10PlayStation Vita

A modest collectible platformer held back by repeated stages and awkward jumps.

Awesome Pea asks players to dodge hazards, reach an exit and gather every coin and jewel along the way. Finishing a stage can be straightforward, while dangerous collectibles add more interesting route decisions. Cave descents that combine falling platforms and incoming projectiles offer some satisfying moments. Unfortunately, forest, train, tower and cave ideas repeat across thirty stages without a consistent difficulty curve. Energetic chiptunes help, but the green palette and default visual effects can obscure important objects; disabling filters makes routes easier to read. Movement generally works, although occasional missed jumps and the inability to jump after walking off an edge make mistakes costly. It suits brief collectible challenges better than players seeking varied stages and exceptionally crisp controls.

Strengths

  • Optional collectibles create worthwhile risks
  • Some cave challenges work well
  • Enjoyable chiptunes and adjustable visual filters

Weaknesses

  • Repeated stage ideas and uneven difficulty
  • Visual effects can obscure collectibles
  • Occasional missed jumps and awkward edge-drop rules

Who it is for: Handheld platformer fans interested in brief stages and collectible challenges.

Play notes: Consider disabling filters. Double jumps require an initial jump rather than walking off an edge. Historical Vita patch 1.01 reports describe improved but not eliminated slowdown, not a current hardware test.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Thirty stages repeatedly reuse a small set of concepts, with inconsistent difficulty undermining a satisfying progression.

Reviewed4.9 / 10Not provided
Dimension

Risky collectibles and projectile-filled descents add satisfying precision challenges to an otherwise narrow run-and-jump loop.

Reviewed6.0 / 10Not provided
Dimension

Enjoyable chiptunes add energy, but default filters and similar tones obscure collectibles; readability, not the retro style itself, is the limitation.

Reviewed5.1 / 10Not provided
Dimension

Mostly responsive movement is undermined by occasional missed jumps and awkward edge-drop rules that magnify mistakes.

Reviewed5.3 / 10Not provided

Review sources

Not provided

Core information

Release date
2018
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonReplayablePlatforming3D GraphicsDodgeReal-time CombatSolo-friendlyCollection-richLinear LevelsFast-pacedMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided