Current version:Famicom / NES
Astro Fang - Super Machine

Astro Fang - Super Machine

Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called Black Line. It is said than an ancient legend is somehow connected to this highway. You, a man named Riber, decide to participate in a racing competition on the Black Line. But be ready – the competition can bring deadly results... In this racing game, you drive your car on the highway through pseudo-3D environments. The opponents will not hesitate to push you outside the road. You can either squeeze between them (pressing the Down button will make your car smaller), or shoot at them with a limited amount of missiles. On the way there will be shops where you'll be able to repair and upgrade your car.

AI score · out of 10
7.7 / 10
View review
My list

Reading your list from this browser…

About this game

Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called Black Line. It is said than an ancient legend is somehow connected to this highway. You, a man named Riber, decide to participate in a racing competition on the Black Line. But be ready – the competition can bring deadly results... In this racing game, you drive your car on the highway through pseudo-3D environments. The opponents will not hesitate to push you outside the road. You can either squeeze between them (pressing the Down button will make your car smaller), or shoot at them with a limited amount of missiles. On the way there will be shops where you'll be able to repair and upgrade your car.

Recommended games

Related game recommendations on this platform

Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10Famicom / NES

Astro Fang - Super Machine is assessed here as a specific FC/NES release with its documented strengths and practical limits kept in view.

Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called Black Line. It is said than an ancient legend is somehow connected to this highway. You, a man named Riber, decide to participate in a racing competition on the Black Line. But be ready – the competition can bring deadly results... In this racing game, you drive your car on the highway through pseudo-3D environments. The opponents will not hesitate to push you outside the road. You can either squeeze between them This assessment focuses on the specific FC or NES release and on the play actions, goals, and progression documented for Astro Fang - Super Machine. Its value comes from how clearly the central rules create decisions and feedback across a session. Pacing is judged by the variety of situations, the learning curve, recovery after failure, and the reason to replay. Presentation is considered through readability, animation, sound, and the consistency of the game's style rather than by modern resolution. Practical limits such as period controls, guidance, saving, or required accessories are included only when they affect this release. Players who enjoy learning compact systems and improving through repeated attempts are the clearest audience, while anyone

Strengths

  • The documented central loop gives Astro Fang - Super Machine a clear identity and a learnable set of goals.
  • Progress rewards understanding the rules and applying them more consistently across repeated situations.

Weaknesses

  • The original release can create friction through its documented difficulty, guidance, control, or recovery limits.

Who it is for: Players interested in the original FC/NES design and willing to learn its period-specific rules.

Play notes: Check the documented language, saving, accessory, and recovery conditions for this exact release.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The content pacing score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.6 / 10Not provided
Dimension

The core experience score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.7 / 10Not provided
Dimension

The presentation immersion score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed8.1 / 10Not provided
Dimension

The technical usability score applies the V3 boundary to the documented mechanics, pacing, presentation, and FC release constraints.

Reviewed7.5 / 10Not provided

Review sources

Not provided

Core information

Developer
A Wave
Publisher
A Wave
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Pixel ArtShooting2D GraphicsDriving and RacingSolo-friendlyScience FictionFast-pacedRetro Style
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided