Arthur and the Revenge of Maltazard
Arthur and the Revenge of Maltazard is a Wii adventure game released in 2010 developed by Phoenix Interactive Entertainment. It centers on location exploration, character and object interaction, and objective or clue progression, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.
- AI score · out of 10
- Not reviewed
About this game
Arthur and the Revenge of Maltazard is a Wii adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.
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WiiAI review
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Core information
- Developer
- Phoenix Interactive
- Publisher
- Ubisoft
- Release date
- 2010
- Platforms
- Wii
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Slow BurnThird PersonMain Story 10–20 Hours3D GraphicsLinear LevelsExplorationPuzzle SolvingSolo-friendlyInvestigationStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle playerCo-op
- Perspectives
- Third person
Release editions
- Nintendo DSWorldwide2010
- WiiWorldwide2010
- PlayStation 3Worldwide2010
Game gallery
Sources
Not provided