Current version:PlayStation Portable
Armored Core - Last Raven Portable

Armored Core - Last Raven Portable

Armored Core - Last Raven Portable is a PSP shooter game released in 2010 developed by FromSoftware. It centers on aiming, shooting, and weapon use, combat encounters, and area and route exploration, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.

AI score · out of 10
6.3 / 10
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About this game

Armored Core - Last Raven Portable is a PSP shooter game centered on aiming, shooting, and weapon use, combat encounters, and area and route exploration. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Portable

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.3 / 10PlayStation Portable

Deep builds meet unusually awkward PSP combat controls.

Armored Core: Last Raven Portable still finds its strongest identity in the garage. Changing legs, boosters, radar and weapons can produce a meaningful answer to a difficult opponent, so a loss often invites a new design rather than mere reflex practice. Mission choices branch the impending crisis, and arena opponents give dedicated builders reasons to return. The email-driven story and plain scenes provide much less reward for following those paths, while long tuning sessions slow the movement between battles. More serious is the exact PSP conversion: one analog stick and fewer shoulder buttons make camera movement, weapon use and maneuvering compete for the same fingers even after remapping. Fast enemy machines become harder to follow for reasons outside the underlying strategy. This is rewarding for a player already committed to intricate mech construction, but an inhospitable introduction. The assessment concerns original PSP controls, not later device remapping or current store access.

Strengths

  • Parts and branches reward experimentation.

Weaknesses

  • Thin drama and one-stick control hurt combat.

Who it is for: Veteran players who enjoy sustained mech tuning.

Play notes: Original PSP only; later remapping and store status unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Branches and arena reward persistence, but the story is thin.

Reviewed6.4 / 10Not provided
Dimension

Detailed builds create real strategy but severe execution demands.

Reviewed7.2 / 10Not provided
Dimension

Mechs read clearly, while the drama remains bland.

Reviewed5.7 / 10Not provided
Dimension

PSP input compromises tracking and firing.

Reviewed4.7 / 10Not provided

Review sources

Not provided

Core information

Developer
FromSoftware
Publisher
FromSoftware
Release date
2010
Platforms
PlayStation Portable
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonExplorationDodgeWar3D GraphicsPlayer versus EnvironmentSolo-friendlyShootingReplayableReal-time CombatFast-pacedLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided