And Yet It Moves
And Yet It Moves lets players rotate a paper world to redirect gravity through platforming, momentum, and collage stages. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.9 / 10
About this game
And Yet It Moves lets players rotate a paper world to redirect gravity through platforming, momentum, and collage stages. Rotating gravity and paper art are distinctive, while motion and puzzles gradually expand rules. Momentum and calibration can frustrate, and late trial, repetition, and short length. This assessment covers the catalogued platform release. This description covers the original wii release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
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WiiAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
And Yet It Moves lets players rotate a paper world to redirect gravity through platforming, momentum, and collage stages.
Rotating gravity and paper art are distinctive, while motion and puzzles gradually expand rules. Momentum and calibration can frustrate, and late trial, repetition, and short length. This assessment covers the catalogued platform release. Overall, its main strengths are Rotating gravity and paper art are distinctive; Motion and puzzles gradually expand rules. Its material limitations are Momentum and calibration can frustrate; Late trial, repetition, and short length. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Rotating gravity and paper art are distinctive
- Motion and puzzles gradually expand rules
Weaknesses
- Momentum and calibration can frustrate
- Late trial, repetition, and short length
Who it is for: Players who value rotating gravity and paper art are distinctive and accept this release's limits.
Play notes: Expect momentum and calibration can frustrate and late trial, repetition, and short length.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Motion and puzzles gradually expand rules; Late trial, repetition, and short length. | Reviewed | 7.6 / 10 | Not provided |
| Dimension Rotating gravity and paper art are distinctive; Momentum and calibration can frustrate. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Motion and puzzles gradually expand rules; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Judged on the original wii release's input, readability, saving, and accessory conditions. Momentum and calibration can frustrate. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Broken Rules
- Publisher
- Broken Rules
- Release date
- 2009
- Platforms
- Wii
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Side-scrollingHand-drawn Style2D GraphicsVR InteractionHigh DifficultyShort SessionsPuzzle SolvingPlatforming
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- WiiWorldwide2009
Game gallery
Sources
Not provided