Alone in the Dark
Alone in the Dark is a Wii shooter game released in 2008 developed by Hydravision Entertainment. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.
- AI score · out of 10
- 5.1 / 10
About this game
Alone in the Dark is a Wii shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and multiplayer service conditions can increase control pressure. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.
Collected in series
Alone in the Dark mixes supernatural horror with the patient work of investigating unfamiliar places. Searching rooms, piecing together clues and confronting creatures make each discovery feel like another step into danger.
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WiiAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Inventive Wii gestures undermined by recognition trouble and repeated restarts.
The Wii Alone in the Dark divides its Central Park disaster into ten episodes, with a recap that makes it easier to resume after time away. Its motion-control ideas fit a survival adventure: twist wires to hot-wire a car, hold Remote and Nunchuk as a wheel, and open an inventory jacket with a two-handed gesture. The contemporary European Wii review finds the concept more convincing than its execution. The jacket action can need several attempts, while many other scenes follow a single prompted path. Death sends the player back to the beginning of a chapter, forcing familiar actions again and stretching content the reviewer found shorter and simpler than other versions. Some in-game scenes sustain the mystery, but poor loading screens, awkward menus and low-contrast video interrupt it. The four judgments here concern that reviewed Wii build and its controls. They do not carry over content or technical claims from PS2 or PS3, and do not describe untested later updates.
Strengths
- Episode recaps and physical interactions fit the survival premise.
Weaknesses
- Inventory gestures can fail and chapter restarts repeat completed steps.
Who it is for: Players curious about motion-controlled survival despite substantial friction.
Play notes: Based on a 2008 European Wii review; other regions and updates are untested.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Episodic reminders help, but chapter-start restarts make thin content repetitive. | Reviewed | 4.8 / 10 | Not provided |
| Dimension Context actions and jacket gestures suit the premise, but unreliable recognition obstructs them. | Reviewed | 5.6 / 10 | Not provided |
| Dimension Some scenes work, but loading screens, menus and FMV weaken the atmosphere. | Reviewed | 5.0 / 10 | Not provided |
| Dimension Wii control gestures are distinctive but repeated recognition attempts harm usability. | Reviewed | 4.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Hydravision
- Publisher
- Atari
- Release date
- 2008
- Platforms
- Wii
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Survival · Primary genre
- Tags
- Linear LevelsFast-pacedThird Person3D GraphicsDodgeSolo-friendlyReplayablePlayer versus EnvironmentShootingMain Story Under 10 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third personFirst person
Release editions
- PlayStation 2Worldwide2008
- WiiWorldwide2008
Game gallery
Sources
Not provided