Current version:PlayStation
All Star Tennis 2000

All Star Tennis 2000

All Star Tennis 2000 is a PlayStation sports game released in 1999 developed by Aqua Pacific. It centers on competitive sport controls, sport controls, and shifts between attack and defense, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
7.6 / 10
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About this game

All Star Tennis 2000 is a PlayStation sports game centered on competitive sport controls, sport controls, and shifts between attack and defense. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, animation, and score feedback establish the match atmosphere, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that opponent ai, control precision, multiplayer accessories, and period-specific rosters can affect consistency. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10PlayStation

Thoughtful PS1 tennis with useful season and doubles modes.

The original PlayStation All Star Tennis 2000 makes court position and shot choice central to each rally rather than letting a player simply reach the ball and press one button. Different strokes require direction and timing, so controlled returns become more satisfying after a noticeable learning period. Quick matches, tournaments and a saveable season with rankings provide longer goals, while local doubles gives friends an immediate reason to return. A contemporary French PS1 test praises the player and court presentation and reports no slowdown during its matches, although venues do not vary much. That source uses the regional Yannick Noah All Star Tennis 2000 branding. The assessment is therefore bounded to the documented PlayStation edition and does not invent language or packaging details for other territories. It suits players willing to learn tennis timing and spend time in a season or same-screen multiplayer. Beginners may need several matches before the control choices become natural.

Strengths

  • Shot placement and a saved season support mastery.

Weaknesses

  • Learning curve and limited venue variety.

Who it is for: Players who enjoy practicing shots or local doubles.

Play notes: French-branded PS1 test; other regional language unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Season and doubles add worthwhile breadth.

Reviewed7.5 / 10Not provided
Dimension

Tennis rewards timing and placement.

Reviewed7.8 / 10Not provided
Dimension

Clear athletes and courts, limited setting variety.

Reviewed7.3 / 10Not provided
Dimension

PS1 play is stable after the learning curve.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Aqua Pacific
Publisher
Ubisoft
Release date
1999
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus PlayerShort SessionsReplayableLow Entry Barrier3D GraphicsFast-pacedSports-based PlayPick-up and PlayMain Story Under 10 HoursSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided