Alien Breed 2 - Assault
Alien Breed 2 - Assault is a PlayStation 3 shooter game released in 2010 developed by Team17. It centers on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.3 / 10
About this game
Alien Breed 2 - Assault is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Alien Breed is Team17's science-fiction shooter series, sending players into enclosed spaces overrun by hostile creatures. Its games combine gunfire with the pressure of staying supplied, moving between overhead action and a first-person branch.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Resource pressure supports twin-stick shooting, while enemies invite repetitive solutions.
Alien Breed 2: Assault creates useful pressure through supplies. Exploring the ship earns ammunition and credits, while upgrading weapons competes with immediate needs; higher difficulty gives scavenging a purpose. Twin-stick shooting supplies a clear action framework, but different enemy abilities often invite the same concentrated-fire solution, and objectives repeatedly demand keys or restarted systems. Survival and separate co-op stages extend the five-chapter campaign without resolving similar rooms and tasks. Derelict interiors, gunfire and alien screeches establish science-fiction horror more effectively than weak dialogue develops characters. A complete PS3 player's account identifies uneven animation and unreliable hit recognition, affecting feedback without providing measured frame rates or a professional performance test. It suits tolerant scavenging-and-shooting enthusiasts, not complex tactics or full story-co-op expectations. Shared work evidence and PS3 experience are explicitly separated, and current network modes are not guaranteed.
Strengths
- Supply and upgrade decisions
- Atmospheric ship and weapon sound
Weaknesses
- Similar rooms and enemy solutions
- Reported PS3 hit-feedback issues
Who it is for: Players enjoying supply exploration and repeated alien shooting.
Play notes: Co-op uses separate stages, not the full story; PS3 technical evidence is a player account, not a frame-rate test.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Scavenging and extra modes have a purpose amid similar rooms and objectives. | Reviewed | 6.0 / 10 | Not provided |
| Dimension Resource pressure supports twin-stick shooting, while enemies invite repetitive solutions. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Ship detail and weapon sounds create atmosphere, with weak dialogue and enemy variety. | Reviewed | 6.8 / 10 | Not provided |
| Dimension PS3 player reports identify feedback and animation issues, without establishing measured performance. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Team17
- Publisher
- Team17
- Release date
- 2010
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- ShootingFast-pacedPlayer versus EnvironmentSolo-friendly3D GraphicsScience FictionLinear LevelsDodgeThird PersonReplayableReal-time CombatStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayerCo-op
- Perspectives
- Top-down
Release editions
- PlayStation 3Worldwide2010
Game gallery
Sources
Not provided