After Burner 2
After Burner II is a high-speed rail shooter viewed from behind a fighter jet. Players roll, shift, and accelerate through incoming fire while using cannons and lock-on missiles against airborne targets. Speed and narrow lock-on windows provide its central pressure.
- AI score · out of 10
- 6.5 / 10
About this game
After Burner II is a high-speed rail shooter viewed from behind a fighter jet. Players roll, shift, and accelerate through incoming fire while using cannons and lock-on missiles against airborne targets. Speed and narrow lock-on windows provide its central pressure. Enemy formations and missile warnings constantly force a switch between attack and evasion, with linear stages emphasizing reaction over route choice. The NES release retains the arcade rhythm, but scale, distance judgment, and target readability suffer under the hardware. Its rush is immediate, while precision and long-term variety are limited. This description covers the original fc release represented by this catalog entry and does not assume conveniences introduced by later ports.
Collected in series
After Burner is Sega's arcade aircraft-shooting series, built around rushing forward into enemy fire. Sweep targets into your sights, launch missiles and dodge attacks as the scenery races past. Speed and quick reactions drive the experience, with later games adding new ways to clear the sky or customize your aircraft.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
After Burner II is a high-speed rail shooter viewed from behind a fighter jet. Players roll, shift, and accelerate through incoming fire while using cannons and lock-on missiles against airborne targets. Speed and narrow lock-on windows provide its central pressure.
Enemy formations and missile warnings constantly force a switch between attack and evasion, with linear stages emphasizing reaction over route choice. The NES release retains the arcade rhythm, but scale, distance judgment, and target readability suffer under the hardware. Its rush is immediate, while precision and long-term variety are limited. Overall, its main strengths are Lock-on missiles and high-speed rolls provide immediate excitement; Stages reach their action quickly. Its material limitations are Distance and projectile readability are limited; Formation and mission variety are modest. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The evidence supports this balance.
Strengths
- Lock-on missiles and high-speed rolls provide immediate excitement
- Stages reach their action quickly
Weaknesses
- Distance and projectile readability are limited
- Formation and mission variety are modest
Who it is for: Players seeking short bursts of fast shooting and arcade-style retries.
Play notes: Depth cues and target readability are weaker than in the arcade original.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Stages reach their action quickly; Formation and mission variety are modest. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Lock-on missiles and high-speed rolls provide immediate excitement; Distance and projectile readability are limited. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Stages reach their action quickly; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Judged on the original fc release's input, readability, saving, and accessory conditions. Distance and projectile readability are limited. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- SEGA
- Publisher
- Sunsoft
- Release date
- 1989
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- 2D GraphicsHigh DifficultyFast-pacedWarShootingThird PersonMain Story Under 10 HoursSolo-friendlyLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1989
Game gallery
Sources
Not provided